There is the LLVM backend in Erlang as of version 17. I haven't seen much info on it. I haven't seen anyone try to go the whole process from Erlang code to LLVM to Emscripten to JavaScript. I am interested to know what hurdles there might be, performance, etc.
HN user
bryanjos
[ my public key: https://keybase.io/bryanjos; my proof: https://keybase.io/bryanjos/sigs/ZNK2kH4o2vheUQ0Fn9-8SXEqduCjrGiMCpHVlXdhxY0 ]
Thanks!
If issues such as source maps are figured out, I would feel better about people using it. Also, I would like to work on its user friendliness.
Saying all of that, Elm is pretty nice and I really enjoy using it for some of the same reasons I enjoy Elixir.
There is documentation at hexdocs: http://hexdocs.pm/mail/
The Erlang scheduler is very interesting. I attempted to reimplement it in JavaScript with some success. It works like the first version of the scheduler but I could see web workers being used to make it more like the current version. https://github.com/bryanjos/processes
I enjoyed that post so much, I took a couple of minutes and made an Elixir version https://github.com/bryanjos/arithmetic.
The book is pretty expensive, but I want to get a copy.
I've switched from Python to Elixir. Python was my favorite language. I fell in love with functional programming after trying out Scala and spent a fair amount of time after trying out different languages to see which one was a good fit for me. Elixir is that language for me. When I start talking about it I seem to go on and on so I'll stop there.
I'm also a fan of rust and plan to use it for more system level programming as well. I think its going to open the door to systems programming for more people and I'm excited to see what comes out of it. Also, as someone who has done a fair bit of C/C++, I'm happy to see an alternative.
I've been working on ElixirScript - https://github.com/bryanjos/elixirscript
Started in February and I've been able to write to test projects in it so far. But lots of work to go.
That looks so cool! I'm not an Atom user anymore (jumped back to Sublime), but this is the kind of thing that makes me want to jump back again. Wondering if there is an equivalent for Sublime.
I really want to start playing around with D but my biggest concern is the number of available libraries. That's not going to stop me from using it but it is a concern of mine.
This looks great! Good job!
I was hoping something like this would come about for Vert.x. While I like Vert.x and want to use it more, I personally have trouble wrapping my head around certain things about it.
I never heard of roll20 before, but it looks really cool. I'll have to give it a spin.
As for designing components and actions, maybe open ended to too far of a stretch and instead maybe have a "subset" of open ended. As in not cumbersome enough to prevent people from using it, but still open enough to make some creative card games possible.
Thanks I will give it a look.
This looks pretty cool. I will definitely be keeping an eye on how this develops.
I made this because I'm always trying to find good new music that's usually distributed free online by the artist themselves. My friends know this and are always asking me to tell them what new music is out, where to get it, etc, etc. So I made this as an attempt to let them know what I think is good and also for other people to recommend music to others. This is also my first Node project (I mostly program in Python and Scala).
I would love to have something like this. Checking out Open Badges, it seems cool, but it looks like it's focused on skills, learning, etc. I would like something more generic. Xbox Achievements could be a good thing to look at for something to aim for in that it is defined enough that all games for the system can define them.
My thought is a simple standard api that allows apps to create badges that their users can earn. Users should be able to view their badges not only from the app that created them, but also a way to view all the badges they got from all the apps they received badges from. So the users maybe would have to have an account with the gamification system. Maybe OAuth could be used for apps to get permission to give badges to a user. Apps could also possibly get permission to view a users earned badges from other apps in order to perform some action like give a reward, etc.
I love this idea. I can see myself using MoSQL pretty soon. Does it handle geospatial data? Can it replicate geospatial data from Mongo to a Geometry data type in Postgres?
Looks pretty cool. I signed up to get notified when the android version will be available. Another source of data that you may want to look into is Factual (http://www.factual.com/). I recently found out about them and using their data for a small side project I'm working on.
This is pretty awesome. A friend of mine wanted me to look into doing something exactly like this. And this is definitely not useless. Great job!