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barnabask

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@BarnabasK

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I enjoyed watching his videos for a few years, but I eventually had to stop because it was so hard to watch what you describe. You put it very kindly; I would have called it a channel documenting a slow descent into madness. Maybe it was my own latent perfectionism that made me so uncomfortable watching him obsess, repeatedly restart, second-guess, overanalyze, self deprecate, etc. It’s a hard thing to relive vicariously.

How interesting. Does that mean the same is true for deployment_mode? As in, assuming 'customer 2' was originally made 'dedicated', is this how we'd move them back to shared deployment mode?

   update tenants set deployment_mode = 'shared' where name = 'customer 2';
Does that mean some downtime or broken connections for that tenant while data is shuffled around?
Render Price Hike 4 years ago

I'm disappointed. They're tripling egress bandwidth overage (from $0.10/GB to $0.30/GB, yikes) and making autoscaling a premium feature. Here's an excerpt from the email received 4 hours ago (8:39 ETT) (not sure comment limit length):

• The Individual Plan is meant for personal projects, indie hacking, and for exploring Render without a credit card. It includes free email support, 100 GB in free bandwidth, and 500 free build minutes every month. There is no fee for this plan beyond compute usage.

• The Team Plan is ideal for smaller engineering teams building on Render. It can have up to 10 users and includes autoscaling, preview environments, email and chat support, 500 GB free bandwidth, and 500 free build minutes per team member. It costs $19 per user per month, plus compute usage.

• The Organization Plan is best for larger engineering orgs and teams with special compliance needs. It includes everything in the Team plan, along with prioritized support, custom compute instances, and 1 TB in free bandwidth. It costs $29 per team member monthly, plus compute usage.

• The Enterprise Plan includes everything in the Organization Plan and adds volume discounts, contractual uptime guarantees, strict support SLAs, and access to dedicated customer success engineers.

We're making two other changes to allow us to offer sensible compute pricing that scales with you:

• Egress bandwidth usage beyond a plan's free allowance will be charged at $30 per additional block of 100 GB. Inbound bandwidth will remain free.

• We're removing Starter Plus and Standard Plus instance types. Services already on these instances can continue to use them through 2023.

Interesting, thanks for the link. Similar outcomes perhaps. I guess the difference is that the auction clock is public so it may feel a little less arbitrary than an opaque algorithm.

This really made me reconsider my phrasing, and then the basis for my assumption about “fairness”. Thank you for your thought provoking comment.

I'm rooting for you guys, truly. Congrats on the launch and thanks for offering a free trial.

However... personally I clicked around looking for pricing, found nothing. I understand it's early and you don't have it figured out yet, that's fine. I get it will cost more than if I tried to roll my own solution on bare metal, sure. But how much more? AFAIK it will be somewhere between ten cents and a billion dollars a month, or per player, or cats per donut, who knows.

I'm starting to think that new services silently loose far more users through the uncertainty of opaque or nonexistent pricing ("contact us!") than they will gain with free trials.