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bGriz

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The article was written based on older memes about those corporations. I agree with the sentiment of it, but it's unfortunately stale info. The article is a year old, the merger was a year before that, and the graphics are sourced enough to probably track down.

From the article itself: "Of note, this infographic is dated and does not reflect the current media owners of some of the news outlets."

This is a writer who found something controversial and refreshed the topic, but added a disclaimer that it's based on older pieces of information.

All that said, I'd be wondering if it's a placement piece for YouTube's NowThisWorld user/channel. Or if it's young editors at the website just stirring things up for traffic and/or relevant content for their audience.

Sure, but it wasn't a shareable meme that could go viral. I'm referring to the comment about it passing the sniff test, my belief is it doesn't pass the sniff test because the concept of it being "6 corporations" is a decade old. And, as you suggest, perhaps much older.. I'm referring to when it was popularized as only 6.

Personally, I think it's naive to blame some exact set of companies... but in reality I never would've thought about it until someone pointed out how severe the consolidating was, and in plain sight.

The 6 corporations "owning the media" concept came out just shortly before, and during, the rise of social media (e.g. I recall it circulating as far back as 2010-'12). In fact, reddit and social media are how a large number of people became aware of it.

Without picking a side or making an argument, it's basically a repeatable factoid that gets people wondering how much collaboration, and potential illicit collusion, is really being applied to the stream of messages they are exposed to on a daily basis.

[dead] 10 years ago

Source for the facts, confirmation of a suspect with a gun who isn't not cooperating?

Yep, this report is highly contextual and it would be nice if they were more transparent as to how the data was aggregated.

While the last infographic implies the Bay Area it's not documented as a certainty.

I lived in Mpls for about 28 years, recently moved to Seattle and don't regret it. It doesn't mean I won't come back, my family is there and I love northern Minnesota (cabin country!).

The cold didn't bother me much.

Things that bother me on the coast are the insane traffic, the seemingly lack of aid and/or housing for large homeless populations, yes the high cost of living. But it's mostly awesome.

I'm missing a lot of useful points here, just some ad-hoc thoughts.

It's video in a canvas element which overlays a background canvas visualization. It's unclear in the video if P5.js controls both the video and the visuals, I suspect it does.

However, it looks clear to me that a collision detection circle is added to the background visualization, and that the videography is designed to synchronize with that circle. The presenter's head represents the collision zone, where the circle is positioned. It makes the presenters head a "bounce away" zone. It's video/canvas orchestration.

God I wish I could scrub the video, though.

I would like to say it looks very neat. Hoping the guys chime in on how it parallels or surpasses existing tools. The canvas + feature mashup does appear to have great potential. There is limited reason to believe canvas elements are handicap accessible, unless you invest a large amount of time in custom markup configurations which the framework doesn't appear to have addressed.

| You could just look at the link's "Start" page for <5 minutes and see for yourself why it's different enough to warrant existence

Honestly I'm not seeing what's different. I'm working on a hybrid canvas/html5 feature app right now. A good portion of the API (p5js.org/reference) feels, well, typical.

I don't want to discredit the project, it does look nice. You're point about beta is good.

In fairness, this appears to be targeted towards non-programmers, and having been deep in UI for years I may be missing the simplicity sake.

Also, I had no interest in slamming them for a temp broken browser context... rather I'm trying to understand what makes this awesome. In years of browser UIE I hadn't heard of http://processingjs.org/.

| Frankly this is a pretty lazy comment.

I agree and had been revising my comment after-the-fact. Sorry the reddit world showed its face there. Perhaps the really excited guy in the P5 hello video throws me off, because while it might enter competition with existing frameworks it showcases features that have existed through other manifestations.

I'm naive. What makes this comparable to - or better than - D3 js, Easel js, Three js, Raphael js, Kinetic js, Paper js, Famo.us js, Impact js... and boy I'm sure I can think of many more. I realize they don't all share the same feature sets... but I'm not understanding what makes this new or exciting.

Edit: Maybe I don't get the "processing" part... isn't this about creating interactive experiences? The examples demonstrate so and I didn't see examples of processing complex data sets or anything. Would love to hear some elaboration on it.

I noticed the statement "p5.dom lets you interact with HTML5 objects beyond the canvas, including video, audio, webcam, input, and text." This is interesting. Perhaps the point here is P5 manages more interactive components without the developer having to mash different tools together?