That reminds me of an old comic where a guy picks a milk carton from the grocery store shelf and reads in the box: "Now with 0.01% less semen." and he does not know if he's happy or sad about it.
HN user
atan2
Yeah. Almost everything I posted last month reached the top page through someone else.
This has happened at least 4 times to my posts just last month.
I posted the same thing a few days ago:
https://news.ycombinator.com/item?id=48424862
I'll just stop posting on HN.
Posted earlier this week: https://news.ycombinator.com/item?id=48067111
This URL was posted two days ago: https://news.ycombinator.com/item?id=48040422
I think it's worth mentioning Gustavo Pezzi's lectures at pikuma.com. The one on "Digital Electronics" and the one on "Interpreters & Compilers" really helped me.
The article talks about human vs technology and the loss of connection between creation, intent, ownership, and control. Don't be condescending.
this is such a a nice video. but honestly understanding perspective divide intuitively is probably less than 1% of what 3d rendering is all about.
I agree 100% gustavo is such a great teacher. i tried scratchapixel before and its nice but it was with pikuma that everything finally clicked.
"The Latin Side of Vince Guaraldi" is my favorite jazz album cover.
A very nice article by Marian Pekár on Verlet integration and cloth simulation:
https://pikuma.com/blog/verlet-integration-2d-cloth-physics-...
I previously avoided fully diving into Beej's content because I found its C guide listed under "Stuff that should be avoided" in the iso-9899 page.
https://www.iso-9899.info/wiki/Main_Page#Stuff_that_should_b...
I still wonder if that list does more harm than good.
Nice timing. I just saw pikuma's email with his new course on digital electronics and saw this here.
The first time I saw Wren was as an option for programming inside TIC-80. It caught my attention. I recently saw it again being mentioned by Gustavo (from pikuma.com) in his compilers course. Neat language and the VM code in C is quite easy to understand.
i'm so happy i could understand most of the code. props to pikuma.com for showing us the beauty of software renderers!
I read the article but it felt more like wishful thinking than actually providing any tangible data on the gains of hiring junior devs.
I thought "fake" Oxford was Oxford Brookes.
The iso-9899.info C language website also includes this book in their "Stuff That Should Be Avoided" section.
https://www.iso-9899.info/wiki/Books#Stuff_that_should_be_av...
I first read the "Blitter" lesson and got excited for a moment.
Love the favico.
gustavo!!! your website was the first thing i thought of as i was reading this blog post. im a huge fan of your teaching style. thank you for everything you do! :-]
Writing that programmers that use Euler instead of RK4 are "bloddy idiots" might work well to get some laughs in a blog post when the author is trying to stress how RK4 is more accurate and stable than the alternative, but there are cases where real-time applications (especially on older machines and older consoles) could not afford the overhead of RK4 and Euler was gave good-enough for what they needed.
"Unavailable Due to the UK Online Safety Act"
I was able to understand verlet integration and write my own cloth simulation after reading the blog post from Marian Pekár:
https://pikuma.com/blog/verlet-integration-2d-cloth-physics-...
I'm aware people here frown upon paid content but I am currently taking this course and it's excellent:
https://pikuma.com/courses/create-a-programming-language-com...
I just finished Gustavo Pezzi's NES course last year (https://pikuma.com/courses/nes-game-programming-tutorial). It was excellent and it gave me some great insights to how things work inside the NES using 6502. This looks a lot simpler. I'll take a look. :)
Some people do teach this type of content and do a pretty good job at it. DisplacedGamers on youtube is a great channel, Gustavo Pezzi from pikuma.com is excellent, and there is also Ben Eater also covering 6502 programming, just to name a few.
I probably won't create a "proper" programming language but this topic fascinates me. As someone that never even took a compilers class in college I was really happy with the content I found at pikuma.com. The course really helped me understand how a simple programming language works. I'm sure others might benefit from it too.
Just a small typo in the RISC-V 101 chapter. It says "it's a trending CPU (ISA) recent years." I believe it should read "in recent years."