HN user

aroman

3,938 karma

`make all`, not war.

The best way to contact me is via email: niv@ebznabss.zr

(run it through ROT13 to see what the spambots are missing out on)

topcolor: f1e9d9

Posts79
Comments765
View on HN
en.wikipedia.org 1y ago

Dead Hand automatic nuclear weapons control system

aroman
3pts1
en.wikipedia.org 2y ago

Wow Signal

aroman
40pts4
www.google.com 2y ago

Google.com -null search results

aroman
3pts1
gusto.com 4y ago

Gusto revamps product tiers, doubling mid-tier base price

aroman
15pts1
en.wikipedia.org 4y ago

Dead Hand “fail deadly” automated nuclear weapon launcher

aroman
5pts0
www.gather.town 4y ago

Gather.town announces $50M Series B

aroman
1pts0
en.wikipedia.org 5y ago

Project Sanguine: a 6000 mile long antenna to communicate with submarines @ 76Hz

aroman
11pts0
clintonwhitehouse1.archives.gov 5y ago

Whitehouse.gov (1996)

aroman
1pts0
blog.elementary.io 5y ago

Multi-touch Gestures in elementary OS 6

aroman
4pts0
blog.elementary.io 5y ago

Platform changes in elementary OS 6

aroman
1pts0
en.wikipedia.org 8y ago

Optacon (first portable OCR device, 1954-1974)

aroman
1pts0
arxiv.org 8y ago

Structured Control Nets for Deep Reinforcement Learning

aroman
3pts0
news.ycombinator.com 8y ago

Ask HN: What should I do the summer after I graduate college?

aroman
1pts2
medium.com 9y ago

Redesigning Bluetooth Settings in elementary OS

aroman
3pts0
techcrunch.com 9y ago

Overclocked smartwatch sensor uses vibrations to sense gestures and objects

aroman
1pts0
elementary.io 9y ago

Elementary OS Loki Released

aroman
2pts3
github.com 10y ago

Microsoft Edge WebGL engine open-sourced

aroman
361pts97
github.com 10y ago

Elementary's icon set on GitHub

aroman
2pts0
medium.com 10y ago

Finding the Tennis Suspects

aroman
55pts25
github.com 10y ago

VerbalExpressions: Regular Expressions with Normal Words

aroman
2pts0
en.wikipedia.org 10y ago

Tachistoscope

aroman
1pts0
www.cmu.edu 10y ago

Student Team Wins Grand Prize at Facebook Global Hackathon

aroman
1pts0
theodysseyonline.com 10y ago

Hackathons (Part 1)

aroman
2pts0
blog.fastmail.com 10y ago

FastMail under DDoS Attack

aroman
267pts129
portal.cloud 10y ago

One-click containerized open source apps self-hosted on your domain

aroman
2pts0
docs.google.com 10y ago

Chairs of SFO

aroman
118pts30
manuel-kehl.de 11y ago

Elementary OS Freya Review

aroman
2pts0
en.wikipedia.org 11y ago

Generalized second-price auction

aroman
1pts0
en.wikipedia.org 11y ago

SciLands

aroman
2pts0
community.arm.com 11y ago

Seamless Computing: Your Mobile as a Desktop

aroman
16pts9

Right, it's about how much time the human spent - the time spent by the machine itself is irrelevant. As you rightly point out: that is why we measure programmer experience by wall clock time, not CPU time :)

You have hundreds of hours with a model that was barely even released hundreds of hours ago?

The perception of capability varies greatly between task. For my needs for example sol xhigh consistently outperforms fable xhigh.

GPT-5.6 13 days ago

No. I used to use Cursor, but now my workflow is that I use an inhouse CLI tool I wrote called "bud" that wraps/seeds the harnesses per-worktree, and boots a full copy of the game so each worktree can work independently. If git worktrees solve the problem of code isolation, bud solves the problem of isolating everything else. It's about 15K lines of rust, and I use it 100 times a day or so. It's sort of a layer on top of a harness like codex/claude code.

I have 10+ of these workspaces in parallel, and I context switch between them as I get blocked on things. I manage the workspaces using `herder`, which is a terrific tmux-like tool that allows me to keep those workspaces on a nixOS machine I have at home that I SSH into via tailscale, so my agents don't stop working every time I close my laptop (it also lets me leverage that machine's computing resources instead of running dozens of servers and harnesses on my poor MacBook).

GPT-5.6 13 days ago

Indeed, much of the scariness is how fearlessly and confidently it writes them with little regard to their actual usefulness or value. When I find it adding a lot of tests, I often say something like: "audit each test carefully, and consider whether the test is testing a meaningful boundary or is more ceremonial. delete low-value tests and add new tests to cover meaningful boundaries not exercised by the gaps you identify". Without fail, this always produces some decent results.

Having said that, in truth, I almost never read the unit tests. Before AI, we had almost none (see: several person game studio) so the tradeoff is not "AI-generated tests" vs "human written ones", it's whether we have tests at all. So, I take them for what they're worth - not much - but if it catches an extra regression before it ships every now and then, it was worth it for the price (~free).

GPT-5.6 13 days ago

Like before AI, the scrutiny varies with the sensitivity of the area being edited.

Simple UI change? I do an AI review, but otherwise neither read nor write the code. The models are good enough they write better UI code than me, 9 out of 10 times. Not always the more idiomatic, but usually safer and more correct.

Change to our core data plane? I might spend 2-3 times more effort reviewing it than before AI. Yes, I go more slowly than pre-AI. Many more reviews, many more angles considered, including both human and (lots of) AI review cycles.

Most code is not that critical, and AI is also scarily good at writing tests. We also spend considerably more time paying down tech debt and testing thanks to AI, now that the cost is near-zero.

Net: I spend 10-25X less time on low-risk changes. I often direct (or at least approve) the implementation approach, but I rarely read this code. I spend 2-3X more time on high-risk changes. In both cases, I never write code "by hand". Since about November, I've had no reason to actually edit code in a code editor (perhaps maybe except .env files, which we don't allow agents to edit for obvious reasons).

AI is a tool. You can use it to go fast recklessly, or you can use it to go slow with confidence. Just like before AI... the skill and art of engineering is knowing when to do which.

GPT-5.6 13 days ago

In terms of ability to ship? Easily tenfold. We literally ship 10 times more than before AI. This does not, however, translate into a tenfold increase in actual business success, of course :)

GPT-5.6 13 days ago

Claude Code fan here... Codex is very good. Sometimes better. The killer feature is price.

After 6+ months of exclusive Claude Code usage, I was begrudgingly forced to try Codex once Anthropic rejiggered their limits such that I kept maxing out my $200/mo plan in just a few days. These days I pay both $200/mo plans, and it's just about enough to get me through a week's work (small game studio - infinite code to write!)

Fable 5 Is Back 21 days ago

I've been doing this for ages - you just spin up harness B as a subprocess/tool call from harness A. For example, I had a "/codex-review" claude skill for ages that did exactly that. Technically you're right it wouldn't be switching, since you're right the two ideas are at different altitudes, but I think in practice it has the same impact: within one harness, you can delegate certain tasks to certain models or harnesses.

Fable 5 Is Back 21 days ago

This makes me think they really are quite capacity constrained at the moment.

I had assumed they were primarily limiting it to entice people to upgrade, but I feel like these limits are so low and so temporary (especially over July 4th weekend in the US) that people will barely get a chance to get "used to it" and then think: "man, I can't live without this, I'll pay for API pricing".

I'm not sure I follow - 614 GB/sec is pretty squarely in dGPU territory (~5070 level). External GPUs can definitely exceed that on the very high end, but it seems pretty competitive, no?

For sure, on paper - I'm curious, do you actually notice that difference in your day-to-day? I struggle to think of times in my usage of my computer where I think "this feels slow", but maybe I'm blind to it.

OAuth for all 27 days ago

You're arguing against a point I did not make. I observed that Cloudflare prioritizes expanding to new products over making improvements to existing ones. I did not claim they do not improve their products.

There are numerous examples, such as Cloudflare claiming Workflows had reached "GA" status before offering a way to delete workflows... not via wrangler, not the dashboard, not the API. They eventually added this many months after declaring it "GA", with no upfront disclaimers, just the capability silently missing.

If they want to move fast and break things (and they do, as their numerous, "CEO declares an emergency" outages have evidenced) they can — but they need to be honest in their communication about the production readiness of their new products.

That is not "life and priorities": it is poor communication/judgement from an infra company, and misleading advertising at worst. I choose to believe it's the former.

My hardware isn't powerful enough to try, so I'm asking out of genuine curiosity, not to push back: what do you use DS4 for? Did it replace e.g Claude Code with Opus for you, or was it replacing something else?

The point you’re making is that AI is an intrinsically bad technology, but that does not follow from this news story, which merely evidences that AI is in demand and supply has not caught up.

That’s exactly the point.

Wrangler, being cloudflare’s primary CLI tool, is a microcosm of exactly the problem GP was articulating: it’s focused way more on adding new commands than improving existing ones.

Many products, even supposedly “GA” ones, still lack basic operability via wrangler because instead of finishing building out its capabilities to manage existing services, they prioritized adding rudimentary support for new ones.

Do you have any evidence that the code quality of OpenClaw is to blame for its decline in popularity?

I would say far more likely is that its creator was acqui-hired and Anthropic banned OpenClaw usage.

The reality is that AI is both capable of producing sloppy code and capable of cleaning it up, if directed to do so, just like humans.

And, just like humans, code quality is very rarely the make or break factor between success and failure in business, much less popularity.

Claude Fable 5 1 month ago

I don’t think that’s an accurate or useful characterization of modern AI like Claude at all. It is not simply regurgitating knowledge. It applies its knowledge to create bespoke solutions to the problem you pose to it, and is able to self evaluate its progress towards the completion criteria. If you don’t think that counts as “problem solving”, your definition would exclude nearly all knowledge work and engineering.

The article does not claim they have achieved recursive self improvement... just that it appears to be a plausible outcome given the progress of AI development in the past few years.

I don't know about you, but AI advancements have brought extraordinary improvements to me personally in my ability to be productive, in much the same ways the article outlines. I find it deeply satisfying to be able to "get ideas out of my head" faster and tackle more meaningful problems.

FWIW, it deeply concerns me how much power and capability is being centralized in the hands of so few, especially Anthropic. I, for one, hope these advancements can be scaled down to something I can have full sovereignty over and trust... in my own home.