HN user

arjunlall

1,156 karma

Founder at http://www.getrocket.com Formerly founder of Renzu, JamLegend and Fantasy Congress

Posts33
Comments18
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parachutelist.com 6y ago

Show HN: Parachute – All layoff lists consolidated and easy to filter

arjunlall
4pts0
www.surveymonkey.com 10y ago

SurveyMonkey Intelligence – Competitive usage/download metrics for mobile apps

arjunlall
5pts0
www.fastcompany.com 15y ago

How Carrots Became the New Junk Food

arjunlall
12pts1
www.broadbandmap.gov 15y ago

Find All The Broadband Options At Any Street Address

arjunlall
40pts23
johnprendergast.posterous.com 15y ago

"What do we build now?" (How to save dev effort & skip internal debate)

arjunlall
3pts0
www.kickerstudio.com 15y ago

Essential Interaction Design Essays and Articles

arjunlall
2pts0
blog.meatinthesky.com 16y ago

Introduction To Online Payments - TL;DR: It's A Total Bitch

arjunlall
170pts61
www.techcrunch.com 16y ago

JamLegend Shreds Past 1 Million Members

arjunlall
31pts6
www.techcrunch.com 16y ago

MySpace Close To Acquiring iMeem

arjunlall
3pts0
mattmaroon.com 16y ago

Scamville? Not Exactly.

arjunlall
33pts5
www.slideshare.net 16y ago

How to Kill Mysql Performance

arjunlall
37pts4
dustincurtis.com 16y ago

The Incompetence of American Airlines and the Fate of Mr. X

arjunlall
323pts98
www.tuaw.com 16y ago

Google Chrome released for Mac (Official Developer Build)

arjunlall
55pts29
bothsidesofthetable.com 16y ago

Most Common Early Start-up Mistakes

arjunlall
16pts2
37signals.com 16y ago

Exploring the Basecamp Account (Upgrade/Billing) screen [Usability]

arjunlall
19pts0
freetoplay.biz 17y ago

Designing, Balancing, and Managing Virtual Economies

arjunlall
1pts0
www.wired.com 17y ago

Road Map for Financial Recovery: Radical Transparency Now (XBRL)

arjunlall
10pts3
axonflux.com 17y ago

Building and Scaling a Startup on Rails: Things We Learned the Hard Way (by Posterous S08)

arjunlall
249pts55
nixiepixel.com 17y ago

The AIM FishBot Phenomenon

arjunlall
27pts4
www.sitepoint.com 17y ago

8 Definitive Web Font Stacks

arjunlall
5pts1
www.jamlegend.com 17y ago

LaunchBox08 Startup JamLegend.com Has Launched

arjunlall
1pts0
www.dustincurtis.com 17y ago

The Mouse And The Rectangle

arjunlall
62pts23
www.sitepoint.com 17y ago

Adobe Meermeer Will Change the Way You Test Web Sites

arjunlall
2pts0
livepipe.net 17y ago

LivePipe: User Interface Components for Prototype

arjunlall
1pts0
gigaom.com 17y ago

The 4-Stages of Testing Your Web Product

arjunlall
5pts1
www.cnn.com 17y ago

CNN Leaks Biden as Obama's VP

arjunlall
3pts1
news.ycombinator.com 18y ago

Ask HN: Flex/Flash, Authenticating your .swf + decompiling

arjunlall
9pts11
news.ycombinator.com 18y ago

[Ask YC] Flash vs Shockwave vs Flex for games

arjunlall
19pts22
andrewchen.typepad.com 18y ago

Humor: Web 2.0 Haikus!

arjunlall
3pts0
foundread.com 18y ago

Humor: Best way to get on base?

arjunlall
1pts2

Im curious, what percent of user accounts are over a year old vs not?

Also, do accounts with higher karma boost up a story more?

Im wondering if the reason why the two lists are very similar is that the old users inherently have a high weight (in terms of number of accounts and karma power) on the normal page already.

This app isnt meant to dim the screen. It changes the color temperature of the monitor to a warmer setting. Its like the difference between a fluorescent and a regular incandescent light.

Launchbox Startups 18 years ago

I would wholeheartedly agree. None of the Launchbox advisors are/were hackers and they all tend towards business end of the spectrum. There are pro's and con's to each type of advisor. YC is lucky because PG is good on both sides. Only time will tell how the business side leaning will fair for LaunchBox.

Launchbox Startups 18 years ago

Just because the LaunchBox advisors dont have public personas doesn't mean they are bad advisors. In fact they are all extremely sharp, well connected and have quite a lot of experience in the space.

You can see their bios here, although a short paragraph doesn't do them justice. http://www.launchboxdigital.com/about-us-new.html

I will agree that without the public personas its much harder to build a culture and community like HackerNews around the program. But I dont think thats the goal of LaunchBox. In fact I think all the LaunchBox companies hang out on HN because its the best community of its kind out there.

Launchbox Startups 18 years ago

Im one of the JamLegend guys, glad you are excited about it. We definitely want to get the Rock Band drums working, although we honestly haven't tried hooking them up yet. We got the Wii Guitar Hero controller working in no time using bluetooth.

UPDATE: So I discovered the reason why the bouncing ball didn't seem to smooth, yet people insisted that it should be.

It seems that Flash for Mac is much slower at rendering than Flash for PC. The same file with a target fps of 100 runs at around 60fps on my dual core 2.16ghz mac, but runs at 98fps on a 1.7ghz single core PC.

I guess it makes sense that Adobe spent all their time optimizing the PC version.

Wow, I think Robokill might have sold me on how smooth graphics with Flex can actually be.

I posted earlier about how I made one ball bounce around the screen in Flash and it wasnt silky smooth, but the polish on Robokill looks fantastic.

Any tips/tricks for Flex game development? Are there any game frameworks? My previous Flex work was a RIA and it seemed that Flex took care of all the frame drawing for me, do you handle things any differently when making games (ie something like bitblt)?

So my only issue with Flash/Flex is performance. They are both amazingly easy to use, but even just making a simple ball that bounces around the screen pong style isnt silky smooth. (The framerate is set at 60) Im worried that if just one ball isnt silky smooth, 100 objects moving at the same time would look bad.

Based on the nature of the game I am developing timing needs to be very precise, Im also very picky about choppy graphics.

This is overly simplified, but I think it gets the point across.

In baseball offensive players advance from base to base every time they successfully hit the ball and keep it away from the defense. If the batter (the one who hits the ball) hits the ball well he will go to first base, if he does an even better job he will make it to second base. If even better than that he can make it to third base. The best scenario is if he hit a home run which allows him to run past third base to the home base and score a point.

The analogy is that you can play it safe and go for first base (less risk but less reward) or swing as hard as you can and go for a home run (high risk, high reward). Although it is not as glamourous as hitting a home run, hitting base hit after base hit is a steady way to win a baseball game.