Lisp predates BASIC. And ITS too.
HN user
anthk
Hyperbola GNU/Linux user. My main tools came from https://t3x.org, and https://github.com/howerj it's for fun (and sometimes enlightening purposes). tmux, tcc/cproc, oksh, nvi... keep it simple, stupid.
For something like APL modulo the Unicode symbols:
The public Spanish radio and TV conglomerate (our BBC, that's it) recently shut down SW/AM radio stations. A shame, even more when we recently suffered a blackout and nothing could match AM's reachability, FM pales against it.
Disks rot with ease. Having an IDE->CF adapter for old computers it's almost mandatory today.
Switch to another user, idealy called 'npm'.
su -l npm
Then, just in case, run it under bubblewrap so it just can use $HOME and nothing more.awk can do grep by itself.
It's the opposite. Plan9's rc(1) it's much saner than Bash, Ksh and PowerShell.
H.263 was used as the former codec of Netmeeting (and maybe some other VoIP software too).
Sorry, but nope; Golang there would be there a beast doing that in a much, much faster way. Not to mention C/C++ with NCurses.
Too late; software patents in Europe were void so most people grabbed XVID/DIVX encoders from Debian Multimedia. PKF and the like.
And, yes, I remember w32codecs until MPlayer's bundled set superseded them. And mencoder for sure ;)
Take any woman head, use PS on any porn snapshot, use the clone tool, now you have a crude approximation. PS or Gimp skills = near zero.
Ban Gimp too. And any MS Paint clone.
And pencils. Any mediocre artist can deduce the anatomy of everyone under the clothes.
Install ZRAM and try Otter Browser instead ffox. Set adblocking at Otter's settings. Also, Dillo from git it's uberfast and good enough for news, blogs and HN.
Also Alpine Linux (32 bit, the extended edition for better hw) will run faster than Antix.
Otter-browser will compile fine too.
For SNES I'd use Mednafen with the snes_faust core; and for difficult games to emulate I'd use the snes core. Also Mednafen works for MD/NES/GB/GBA/NGP and tons more systems.
PCSX-PGXP runs really well too, forget PGXP on that machine but at low resolution games will run fine with a simple bilinear filter. Parasiteve Eve can be damn addictive ;)
Also, text adventure games; a good one with a great history such Tristam Island it's fine too.
Also, compile Scummvm with these options from git (pacman -S scummvm, check the dependencies; run pacman -R scummvm later), then compile it with these options:
#!/bin/sh
export CC="clang"
export CXX="clang++"
export CXXFLAGS="-fpermissive -fcommon"
export LDFLAGS="-Wl,-z,muldefs"
export LANG=C
make clean -j4
env CC="clang" CXX="clang++" sh configure \
--enable-static \
--enable-all-engines \
--enable-all-unstable-engines \
--enable-release \
--enable-plugins \
--disable-hq-scalers \
--disable-dlc \
--disable-scummvmdlc \
--disable-discord
make CC="ccache clang" CXX="ccache clang++" LDFLAGS+="-Wl,-z,muldefs"For games Mednafen and PCSXR do wonders; and SCummvm itself supports tons of graphical and text adventures (even modern ones such as Technobabylon) and tons of source ports (and recompilations such as Super Mario 64) will run fine with just the bundled GL 2.1 adapter.
Instead of Mint I'd pick something like Alpine Linux with LXQT:
https://wiki.alpinelinux.org/wiki/LXQt
Also, adding ZRAM will fly on that machine.
Also, you can build SCUMMVM (install alpine-sdk, get the alpine ports and edit the pkg build file so scummvm gets compiled with these options at the configure build stage:
#!/bin/sh
sh configure \
--enable-static \
--enable-all-engines \
--enable-all-unstable-engines \
--enable-release \
--enable-plugins \
--disable-hq-scalers \
--disable-dlc \
--disable-scummvmdlc \
--disable-discord
With these options even Macromedia Director stuff will run (maybe Encarta 95 and the like) and modern games such as Technobabylon, Thimbleweed Park and so on.I just set the Raleigh-Reloaded GTK theme (QT5 too with qt5ct) and a small 8px font.
HP mini there, with ZRAM it's really fast. I use Flubox+UXTerm+a bunch of CLI/TUI tools among mpv, nsxiv and mupdf. The OS I use it's hyperbola GNU/Linux, A bit outdated but most modern stuff it's compiled from source. For gaming I have mednafen, frotz, pcsxr, Flare RPG (git), GearHead 1 and 2 and a few more. Oh, and Scummvm with games from Blade Runner to Ultima I-IV, Technobabylon, Virtuaverse, The Longest Journey, Sierra and Lucas Arts games and about... ¿2000 games more?
For the web I use DIllo and a custom build of Otter Browser against the older QT5 Webkit engine.
For web media I use streamlink and yt-dlp.
Add zram:
#!/bin/sh
modprobe zram
if [ -e /dev/zram0 ]
then
echo "zram0 on"
exit 1
fi
zramctl --find --size 512M
mkswap /dev/zram0
swapon -p 99 /dev/zram0
Run the script as root.I was about to post this.
Well, everyone knows about MJ in Europe even if they never saw a basketball match ever (outside school OFC) because of his sneakers.
Libera.chat instead of freenode. Also, Bitlbee.org's public servers against your own Jabber and Mastodon accounts and the like.
Merge this with the public servers of https://bitlbee.org to use Jabber or Mastodon servers (among others) with it.
Didn't some Hameroff's colleague do that first?
Maybe; but compared to a Sun machine the Indy had better graphical capabilities. And far beyond from a PC and an Amiga.
You could always repurpose the SGI machine for anything else too.
Tell that to the C creators.
That's a waste for an SGI machine. SGI's were mainly known for 3D stuff.
Uhm, maybe pre-Uni students (Bachillerato) choosing the Humanities branch instead of the STEM one.
By ripping it to Cinepak or MPEG from a VHS capture?
More than high end, low-mid end for journalists, book writing and editing people, graphic designers, magazine producers and whatnot. Really high end machines were the Sun and SGI ones.