Mine was about the same and evoked a similar response.
HN user
andystanton
https://andy.stanton.is/
A couple of relevant links: - AWS Status Page: https://health.aws.amazon.com/health/status - Reddit Thread: https://www.reddit.com/r/aws/comments/1uyuaw7/help_my_bill_s...
Love it, thank you for sharing. Can't wait to show my kids later!
Are the background stars randomly generated or do they correspond to the actual galaxy? Distant points of reference would be interesting to see.
The Book of Shaders [1] perhaps? It's about fragment shaders rather than geometry but it felt to me like a good introduction to generating things programmatically.
Oh wow, what a great project. Almost 4 years since 0.9.9.8.
We make extensive use of sequence diagrams using PlantUML at my work. We don't rigorously adhere to the correct UML arrow types and so on, instead preferring it as a fast way to clearly communicate data flow over time. The fact that it's in a text format means it can be conveniently edited and stored in source control.
I've had less success with component diagrams to represent our systems because the layout engine in PlantUML is (or used to be) quite limited. This resulted in diagrams that didn't communicate the system as well as if I manually drew boxes and lines.
There is a fantastic plugin for Jetbrains IDEs that generates the diagrams in real time which is great for fast feedback, and can be used for driving out diagrams while presenting video calls.
Overall, my conclusion is that you can pick the parts that are useful to you and the people you communicate ideas with.
The album Sanctuary by Infinity Shred evokes similar feelings to the Blade Runner score for me.
The track Jasmine (demo) by Jai Paul has a completely different vibe but a gorgeous Vangelis-like synth tone in the chorus. reply
Great question - lots of good recommendations to look into.
I'm curious about the target demographic for this and other re-releases (Doom for example). I played first time round and am more than happy to play this for the nostalgia, but are there also new players? What would make someone growing up now pick this up over Fortnite or Call of Duty? Is there demand, or is it just that making content for older games is less expensive than creating a new AAA title?
Local type inference[1] means you can write:
var foo = new Map<String, String>();
The static initialisation methods on collections[2] let you write var foo = List.of(1, 2, 3);
It's still clunkier than many newer languages but it is improving.1. https://developer.oracle.com/java/jdk-10-local-variable-type...
2. https://docs.oracle.com/javase/9/docs/api/java/util/List.htm...
Question for C experts, the article states:
C takes the middle road -- variables may be declared within the body of a function, but they must follow a '{'. More modern languages like Java and C++ allow you to declare variables on any line, which is handy.
I know this is not the case in C11 for example, but is there a compile-time speed-up when declaring variables in this way, or any other benefit?
Disney's Practical Guide to Path Tracing is a good resource for explaining path tracing: https://youtu.be/frLwRLS_ZR0
I was listening to a friend's music podcast tonight and they were talking about how industry will seize on any shred of creativity so that they can use it to sell cars, and this contributes to people getting defensive about the things they like becoming popular. There is a latent fear that just over the horizon, some marketing asshole is waiting to get their hands on something that is meaningful to you, in order to abuse that connection so they can buy themselves a boat.
What was the podcast out of interest?
As the topic is about Ray Tracing in One Weekend and the book admits it's "technically a path tracer" here's a great Disney video introducing path tracing: https://youtu.be/frLwRLS_ZR0
I have become conditioned by seeing so many Javascript frameworks reach the front page over the years that I parsed this as 'JsNail' on first glance.
I meant powerful in terms of the features it offers - for example strong password generation, keyboard shortcut driven UI, browser extensions, fingerprint scanner integration, different storage engines, categories for secure non-password stuff like credit cards, OTP support, shared vaults (over third party storage providers) and even stuff like the icons for each service are useful.
1Password has so many useful features, but the push towards the subscription model feels like Agilebits might phase out all other storage engines eventually, regardless of what the official line is right now. At least maybe they'll branch into Linux support if the subscription model brings in more revenue.
Does anyone have any recommendations for an equivalently powerful, cross-platform password manager that doesn't store passwords in the cloud?
It's also a (possibly unintentional) play on the British slang term "bang tidy" http://www.collinsdictionary.com/dictionary/english/bang-tid...
I like the ability to install apps from the Homebrew Cask Tap [1] to automate my laptop setup where possible. Apps that are only available in the App Store aren't usually installable this way.
If you'd consider something other than CloudFormation, there is also Hashicorp's Terraform. It has an AWS provider (https://terraform.io/docs/providers/aws/index.html) which creates resources and maintains the state in a file that you can store in version control (https://terraform.io/docs/state/index.html).
Troposphere (https://github.com/cloudtools/troposphere) is a mature Python CloudFormation solution that sounds similar to your home brewed one.
Adding in a third option to the mix - JetBrains recently added a C++ editor to their catalogue called CLion[1]. While VS and XCode have quite a headstart over it, CLion is cross platform and comes with native support for CMake projects. JetBrains also make the (de-facto from my experience) Java IDE - IntelliJ which shares a core engine with CLion.
A bugbear of mine for XCode is the absence of C++ refactoring tools, which CLion certainly has.
@gizzlon @senorsmile perl 5 is now the default in the latest 1.0.1 release. perl6 is available too, either by using .p6 extension or specifying an override image with: dexec foo.pl --specify-image dexec/perl6
@fit2rule Support for Lua has been added in version 1.0.1
I didn't do my research @gizzlon - I assumed it was backwards compatible!
Perhaps you can help - a quick Google suggests that a reasonable Perl 6 file extension is .p6 - is that standard in the Perl world?
dexec chooses a Docker image based on file extension. I'm planning to allow this to be overridden anyway, but it would be great if there is an easy way to distinguish between Perl 5 and 6 source files.
That's right @ericmo. The C# and F# Dockerfiles are derived from this Mono base image:
https://github.com/docker-exec/base-mono/blob/v1.0.0/Dockerf...
as can be seen from their respective Dockerfiles:
https://github.com/docker-exec/csharp/blob/v1.0.0/Dockerfile https://github.com/docker-exec/fsharp/blob/v1.0.0/Dockerfile
The actual execution invokes this script which calls mcs or fsharpc to compile, and then executes using the Mono runtime:
https://github.com/docker-exec/image-common/blob/v1.0.0/dexe...
Haha, I was going for the latter.
Thanks! And you're right - it is not intended as a production tool.
Polygluttony was my original reason for making this too - I wanted an easy way to run solutions to Project Euler problems in different languages.
If you're interested each of the Docker Exec image repositories contains examples e.g.
https://github.com/docker-exec/haskell/tree/v1.0.0/test https://github.com/docker-exec/d/tree/v1.0.0/test https://github.com/docker-exec/racket/tree/v1.0.0/test etc
It's a game rather than a list, but http://euclidthegame.com/ seems to address some of Lockhart's issues with the teaching of geometry.
Regarding it being done before, I tried this app (http://minidisplayapp.com/userguide/en/) that offered similar with an iPad mini, but the extra space wasn't really big enough to make it worthwhile.