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aix1

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Claude Sonnet 5 22 days ago

I am not worried about the loss of skills per se. Over the centuries the average person has become less skilled at, for example, butchering animals. Is that bad for society? I don't know.

What I am worried about is us becoming dependent on tools that we as individuals neither own nor fully control, and gradually losing our ability to function without those tools. This, I think, is a huge societal risk.

Claude Sonnet 5 22 days ago

Indeed. I think it's a much bigger issue for juniors, who haven't yet had a chance to build that systems design muscle.

When an LLM is making a bad design decision but the engineer doesn't have the experience to spot it AND the consequences don't become apparent until much later (which is often the case) -- it's kinda hard to learn.

Claude Sonnet 5 22 days ago

The cost is skill atrophy

I hear what you're saying but I'm not sure I buy it in the context of this thread (a response to someone who is 54 and has been coding since they were eight).

I am in a similar boat, having been coding full-time for fourty years. The way I use the current tools is that I own all architectural and design decisions but let Claude Code fill in the blanks. I reckon the quality of the output is about 90% of what it would have been had I done everything myself, but I get a lot more done (easily 3-5X).

Will I forget how to write a "for" loop just because I haven't been writing many of them by hand lately? Those skills are so deeply ingrained that I seriously doubt it. I can ride a bike after a multi-year break, or converse in a language I haven't regularly spoken for several decades. Or write using pen & paper even though I hardly ever do it. I don't see why coding would be any different.

Claude Sonnet 5 22 days ago

a very steep price that you may not actually account for

Could you elaborate on this steep price that you have in mind? What does it consist of?

That, plus the existence of chipsets used in those switches, such as Realtek RTL8372/RTL8373 and RTL9303. Feature rich yet dirt cheap.

I particularly like per-pert PoE power monitoring on the RTL837x. I hooked that up to my netdata to get a full history of how much each device in my rack is drawing. Don't need a fancy PDU or separate power bricks for each device -- everything is powered by the $60 switch.

(This is a home network and I'm not at all bothered about single points of failure or lack of redundancy/failover.)

I recently pulled OS2 fibre throughout my aparment and it was surprisingly inexpensive.

Four-fibre cable was about US$ 1.5/m (here in Switzerland, I am sure cheaper elsewhere).

I picked ONTi JT-S508CL-8S as the main 10G fibre switch (direct from Ali, for about 100 bucks).

For wired Ethernet and PoE, I have a couple of KeepLink KP-9000-9XHPML-X switches (I paid about 60 buck for each, they seem to cost around $85 now). I find that they work well and use them for 10/100/1000/2500 GbE switching and to power various devices (other switches, U7-Pro-XGS AP, Zigbee dongle, home automation server, rack fans etc).

The main splice box was about 60 bucks, 24 pigtails included.

From memory, 10G SFP+ fibre modules were about ten bucks apieces. (DAC cables are cheaper, 10G copper transceivers are more expensive.)

Plus various paraphenalia (wall face plates, keystone modules, more pigtails etc), all of which was pretty cheap.

Note that I was able to borrow a fusion splicer from a friend. Otherwise they seem to start at around 500 bucks; buying one would have been the single biggest expense.

I also run a 25G path from one point in my flat to my ISP. The cabling is exactly the same but 25G switching equipment and optics are considerably more expensive and less available than 10G.

This is extremely well done design (at least on full desktop browsers).

I can't tell if you're being sarcastic, but on my full desktop browser the side bar overlaps the main panel, putting text on top of other text.

P.S. Other than this, I do like the presentation.

The catch is, you only receive the digest if you contribute that week.

I love the idea, but is there a risk that folks would drop off one by one and over time forget that the thing existed?

As someone who'd be at risk of forgetting, I'd find it nice to be periodically reminded about such a digest. Maybe get an abridged version once in a while or something like that.

What that woman you quoted said definitely resonates with me. I cycle a lot and the rise of e-bikes has definitely made my experience worse. Those bikes are capable of inficting a lot more damage yet I find that the average skill level of e-bike riders tends to be lower than that of the general cycling population. IMO not a great combination.

As someone who grew up in the Soviet Union (during a later period), I found it really interesting to look at this photographs.

One thing worth pointing out: Moscow was very different from the rest of the country. It had better housing and infrastructure, the shops were stocked far better than elsewhere in the country, it had more grandiose architecture and richer cultural life and so on.

In many is ways it was the country's showcase city.

I don't think any tech company so far tracks licenses attached to citizenship.

Access to certain software being gated on one's citizenship is not at all new.

§ 734.13 Export.

(b) Any release in the United States of “technology” or source code to a foreign person is a deemed export to the foreign person's most recent country of citizenship or permanent residency.

https://www.ecfr.gov/current/title-15/subtitle-B/chapter-VII...

The rule in this form seems to go back to at least mid-1990s.

I held jobs at multiple U.S. companies, not personally working on anything remotely sensitive. My experience has been that it's completely standard practice to be asked to sign some U.S. export control papers.

The UI is full of glitches: the legend that's placed right on top of Australia, the title that doesn't fit in the box, the crosshair that doesn't accurate track the cursor, the pixellated fonts along the perimeter, the unreadable colour combinations in the overlay, the rendering glitches along the axes when you flip from tab to tab and so on and so forth.

It's like someone took a beatiful, intricate piece of vintage jewellry and made a slapdash imitation out of cheap plastic.