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adamisntdead

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ak2316.user.srcf.net 4y ago

The 5/8 Theorem: Maximum Probability of Group Elements Commuting

adamisntdead
2pts0
pubs.acs.org 6y ago

Will Any Crap We Put into Graphene Increase Its Electrocatalytic Effect?

adamisntdead
2pts0
luigimontanez.com 6y ago

Protect Yourself with Password Recipes

adamisntdead
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medium.com 6y ago

The Genius Who First Predicted Black Holes

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3pts1
arxiv.org 6y ago

Rethinking Set Theory (2012)

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3pts0
arxiv.org 8y ago

Simulating Quantum Computers Using OpenCL

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3pts0
github.com 8y ago

Qusim.py – A toy quantum computer simulator in 100 lines of Python

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1pts0
adamisntdead.com 8y ago

Writing a JavaScript Module Bundler

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2pts0
github.com 8y ago

WebAssembly Based Npm Module Starter Code

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1pts0
github.com 8y ago

A GPU-Accelerated Quantum Computer Simulator

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68pts13
github.com 8y ago

Qusim.py – A toy multi-qubit quantum computer simulator written in Python

adamisntdead
242pts44
adamisntdead.github.io 8y ago

Markdown Rendering in the Browser Console

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2pts0
github.com 8y ago

Render Markdown to the Browser Console

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1pts1
medium.com 8y ago

Medium Table of Contents Creator

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2pts0
github.com 8y ago

Setup a Mac for Developers

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2pts0
github.com 8y ago

Functional Programming Language with fewer indirections

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termbar.com 8y ago

Put the Command Line in Your Menubar

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2pts0
news.ycombinator.com 8y ago

Ask HN: What ideas or problems are there for a science fair

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3pts4
github.com 8y ago

Find Out How Much You Really Use Stack Overflow

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2pts0
news.ycombinator.com 9y ago

Ask HN: How do you manage many development projects on your computer?

adamisntdead
1pts0
termbar.com 9y ago

Show HN: Put your terminal in your Menubar

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4pts6
github.com 9y ago

Fix the GitHub Dark Menubar

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60pts55
fivethirtyeight.com 9y ago

Visualising Gun Deaths in America

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2pts0
www.trybreak.xyz 9y ago

Break – An App to Easily Make You Healthier and More Productive

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3pts0
github.com 9y ago

Simple Development Setup Scripts for OS X

adamisntdead
2pts0

I guess back when I wrote it I didn't see the need given that single qubit gates along with CNOT are universal and they're implemented. I think airing on the side of 'as few features as is educational' was my mentality on this.

I'm currently a mathematics undergraduate at Cambridge and there's quite a few students who live type notes in various different formats. I think that the majority of the learning curve comes when getting used to the format of writing in LaTeX, and once you have that down (so that typing both prose and mathematics takes little to no effort) you can type notes faster than you can write them - with the small exception of maybe matrices and certain advanced things which slow you down.

The benefit of having typed notes at least for me come from being able to search, having a good record of my own understanding of a course and also not having to rely on keeping handwritten notes safe. They also look pretty which is a bonus for studying from them.

Examples:

- Analysis I (which have been edited): https://adamkelly.me/files/ia-analysis-i/analysis-i.pdf

- Graph Theory (not edited but diagrams added): https://adamkelly.me/files/ii-graph-theory/graph-theory.pdf

As a side note, one other thing I do is write short 'handouts' on topics that I think I have something to say about. For example https://adamkelly.me/files/handouts/direct-products/direct-p....

If we're talking about Fun maths, there's a couple of really good channels that look at Olympiad problems.

- vEnhance (https://www.youtube.com/c/vEnhance), an MIT student and IMO Gold Medalist who solved problems live on stream (and plays various games)

- Osman Nal (https://www.youtube.com/c/OsmanNal), looking at problems ranging from AMC/AIME to IMO 3/6s

- Michael Greenberg (https://www.youtube.com/channel/UC3mhbGC7kQgzkXT9fceNOwA), a geometry enthusiast who also live solves problems, though the production quality isn't amazing

And of course, Michael Penn (but that's in the post above)!

I'm surprised that something like point compression can even be patented, considering that it's relatively straightforward mathematically (all of the difficulty seems to lie in the number theory to compute a solution, which I assume wasn't invented by whoever owned the patent)...

That article had a really nice depth to it, answered all of my questions that I had yesterday when I first saw the project.

I have been thinking about this sort of thing quite a lot - while I do think it's wrong to split people up on a plane, it is quite an interesting concept.

A similar but less malicious case would be one of organising the seating on a train or in a cinema, but rather then biasing against families, biasing against other, unrelated groups.

For example - in a cinema, you usually do not wish to sit right beside another group when the rest of the seats are free. Still, you don't want to be that far from the center.

How do you design an algorithm for this? How will it scale? How can you make the most number of groups happy with their seats? How do you avoid having individual seats that nobody wants?

Quantum computing won't require much extra power that python can't provide, the only heavy processing will be circuit generation which is (as far as we can see at the moment) fine to use python for.

In the sort term though there's a big place for languages like C, C++ and Rust for things like simulations which need to be done

As someone who read this with an editor full of OpenCL kernels, I think apple must really have missed the point of these sort of frameworks - heterogeneous computing.

If I wanted the best possible speed, latest features ect. I would write multiple back ends in things like CUDA.

I choose OpenCL because I can develop code on my Macbook pro, and run that on a computer with a discrete GPU on a different operating system, and have a fair amount of confidence that it would work.

:/

I am always impressed by the amount of content posted about Quantum Computing on hn. As a subject I find really interesting, it's really encouraging to see other people with the same interest, even if it is just casual!

I also read those notes, and to a large extent they were my first introduction to the field of quantum computing after studying some quantum mechanics

Hello, author here - The choice to use rust mainly came from the fact I have more experience with it than with C++. Also, the compiler makes it really easy to write good code.

This, along with really simple testing, benchmarking and the ease of adding dependencies (through crates) made it a good choice. There are almost no downsides from using rust, provided you have experience with it!

You should check out these videos, one of them might give you an understanding!

- https://www.youtube.com/watch?v=JhHMJCUmq28 | Quantum Computers Explained - https://www.youtube.com/watch?v=IrbJYsep45E | The Mathematics of Quantum Computers - https://www.youtube.com/watch?v=wUwZZaI5u0c | Hacking at Quantum Speed with Shor's Algorithm - https://www.youtube.com/playlist?list=PL1826E60FD05B44E4 | A series by the author of the standard textbook

These are videos I particularly like!

It depends! If you use a lot of scratch qubits, it can be useful to use sparse vectors, but if you are going to be doing a lot of superpositions / entangling many qubits, this isn't as effective, and performance suffers a lot. Libraries such as libquantum (written in C) use sparse state vectors, whereas the QCGPU library uses dense state vectors (as it is being stored on the GPU, it doesn't really impact the performance of the computer it's being simulated on). I benchmarked it, and the rust one was way faster for everything, apart from the initialization of registers and the application of some controlled gates