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_rwo

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the benefit of containers is that they are all in the same browser. all your settings, extensions, remembered passwords (...)

YMMV that's exactly the downside of containers for me xD

Since Firefox (nightly) introduced multi profiles support I didn't looked back - requires some initial setup as you pretty much need to configure browser from scratch, but that full separation works way better for me - especially that you can e.g. configure same plugin in slightly different way per profile (ad blockers, password managers etc.); and somehow under macos when I have currently active profile and I click on some links (e.g. in slack) it picks up that active profile correctly

Decoy Font 6 days ago

you have to squint, but I don't get why this is so upvoted

similar to recent submission "Ghost Font: A font that humans can read but AI cannot" - which wasn't even a font, but some animation which turned out could be read by LLMs

I dunno, seems like more and more nonsense makes its way to HN recently

resale value and being able to buy used games for cheap

This is exactly how I do it - I don't have much time for gaming as much as I would like to so I just buy one game at a time (~90% of the time it's used one), finish it, sell it and possibly look for another one; as the catalogue is so big there is no point of hoarding games

I used to own xbox and had digital collection of games - most of them I never even started (much easier to hoard stuff when it's digital); I don't have that console anymore and I was left with a useless collection of stuff I don't own tied to my online account - never doing that again

Overall I hate this news so much, I probably will give up with 'modern' gaming altogether

only 100x? why not go beyond 1000x?

I swear, the tech world is in the state of some global AI psychosis

nice write-up! I wonder tho - did the optimization really affect CI wall time? In my experience such micro optimization rarely move the needle - it obviously matters because a lot jobs are running in parallel, but did it in the end improved dev experience? (honest question, just curious)

The only way this title could be any better is this: Github Actions is slowly KILLING engineering teams /s

Said that - every CI sucks one way or another, Github actions is just good enough to fire up a simple job/automation which seems to be majority of use cases anyway?

I think fully production CI pipelines will always be complicated in one way or another (proper catching alone is a challenge on it's own); I really need to check out woodpeckerci (drone ci fork) tho as I had good memories about droneci, but possibly it because I was younger back then xd

If you're (speaking in general) going through such extremes - working 16h/day then farming and 'discovering' god - I would suggest looking into therapy; simply to regain balance; I also had a period in my life in my 30s where I tried to overcompensate, correct the life course so to speak

overall I don't believe neither extreme is healthy; doing A, then doing 2x the opposite of A because you realize A was not really good for you in the long term

but I'm glad it so far worked out for the author

I love synology; bought one around 2018, runs nicely until this day; received last DSM 7.3 update so will be supported until 2028 but I will probably keep it running until it dies as I don't expose it to The Evil Internet anyway

does everything and more I need it to (backups, photos, storage, jellyfin, various media servers, torrents etc.)

And finally you have a brilliant idea of hiring a second $150k/year dev ops admin (...)

in my experience you always need a "Devops team" to operate all that cloud stuff; so to paraphrase - suddenly you're spending $400k on three devops to operate $500k cloud

I think The Promise behind the cloud was you just pay for the service and not worry about it, but in practice you need some team to maintain it

And it is hard to spot the mistakes because they can be quite subtle

aw yeah; recently I spent half a day pulling my hair debugging some cursor-generated frontend code just to find out the issue was buried in some... obscure experimental CSS properties which broke a default button behavior across all major browsers (not even making this up).

Velocity goes up because you produce _so much code so quickly_, most of which seems to be working; managers are happy, developers are happy, people picking up the slack - not so much.

I obviously use LLMs to some extent during daily work, but going full-on blind mode on autopilot gotta crash the ship at some point.

LLMs are great for self-contained boring tasks; recently I have started to refactor ruby tests with a simple prompt (getting rid of various rspec syntax in favor of more explicit notation at cost of code duplication - so kinda like unminifying things I guess) - works _ridiculously_ good as well

besides "it's really quick"

I can see the appeal, as the demo looks really smooth; then again, I'm a terrible slow developer, so personally I find saving few ms here and there irrelevant to my daily workflow

I second that - similar experience; and it was like two years ago; seems they are in constant hiring mode without need to hire anyone, I will never that - why waste time?

If you haven't tried yet, there's Hacknet that's similar to Uplink albeit a bit simpler, but still fun

Perfect timing as it's on sale on gog :) thanks for the suggestion, will ride that nostalgia wave and check out hacknet as well!