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WA

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I run a bootstrapped B2C webapp/app. Mostly a lurker on HN.

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Your post is the typical "it's not us, it's them".

- Per capita: US has the highest emissions: https://ourworldindata.org/grapher/co-emissions-per-capita

- Cumulative, US has the highest emissions: https://ourworldindata.org/grapher/cumulative-co-emissions?c...

As a European, we have the same thing going on, except we're usually saying "let the US and China do it first", but our cumulative baggage is also pretty big.

In some way, the US and EU are even MORE responsible for reducing emissions and cleaning up their mess, because they reaped all the benefits of a high GDP because of massive burning of fossil fuels without investing heavily into renewable infrastructure.

The law doesn’t mention Cookies even once.

If your company is overcompliant, seems to be a company issue. This is a general trend I observed: way too many companies and even government entities don’t do certain things for "privacy reasons", while they’re just lazy and privacy is an excuse.

It’s not like not having a consent banner for necessary cookies will result in a fine right away. Most fines are for serious stuff.

- I recently read that most programmers SQL knowledge is outdated by 20 years and it’s true for me. There are quite a lot of features in most DBs that feel very "new" to me.

- Comparing SQL to React weakens the argument. SQL is the language, React is a piece of software. You certainly can run 30 year old JS today in modern browsers.

HTML Lists 2 months ago

And yet, no native select + search combined, which is a very common kind of list. The datalist is basically unusable, because you don't know any of the options.

The worst part is that it’s impossible to tell if the author has just "improved" a correct article to add hyperbole or if the whole thing is hallucinated and all explanations are kinda wrong.

The question who will benefit from wealth generated by AI is never clearly answered. Or it's hand-waved away with some productivity gains mumbo jumbo (that never result in less work, just more, because everybody loads up on AI tools) or the good old trickle down lie.

When I started game programming, I thought that game programming means manipulating pixels on a screen. Took a while to understand that the stuff you see is just a representation of the game state in memory. The whole game could run in memory only without any render logic and would still work. That's what game servers do.

It's viewing the situation through the lens of Anglo capitalist opinions.

Came here to say this. It's a very narrow perspective that shows in sub headlines like "Kinship societies are wealth-destroying societies".

One could also take the lens of "Kinship societies are making people's wealth more equal to reduce competition and jealousy, increase harmony and happiness" – although I have no data whether these people are genuinely more happy. It quotes some business-oriented Ghanians who seem quite unhappy about sharing their wealth. And yet, the perspective of indivual wealth over group wealth is assumed and never critically reflected upon.

I'm not saying that their way is better or something like that. I just think that reading the article is a good exercise in reflecting on one's own views on life and wealth.

Question 9 imho is the most German one ("When someone says 'we should get coffee sometime,' you understand this to mean:").

It depends on context a bit obviously, but most Germans are sincere about it. You either propose coffee or you don't.

However, there's a subset of Germans who seem to propose coffee and then don't follow up themselves, but it's not just a phrase. If you are the one to follow up, they'd join you. Which, to say the least, is annoying, too.

From my German perspective, asking someone for grabbing coffee sometime and not meaning it is a completely stupid thing to say. Why would you suggest it? Why should the other person have to decode this as a "nice thing to say but not meant literally" if you could say a hundred other things that could be meant literally and are still nice, like "see you around" or something like that?

Most of them take mediocre to bad shots and then somehow manage to make them worse.

Examples of this? What do you consider mediocre, but is still hugely popular?

idk, indie games that come to my attention seem to be very polished. Which one is successful and fits your criteria?

Another recommendation, not a first contact story, but a very weird world and you wonder why things are how they are:

Inverted World by Christopher Priest

Same. Lack of search and lack of scrollbars make me wonder why this project got so much attention in the first place. iTerm2 seems way more capable.

I suspect it is "just" the very nice-looking default theme in Ghostty. I updated my iTerm2 colors with colors I picked from Tailwind‘s excellent color palette and iterm2 now feels fresh and has all the features I want.