I would have thought that a nuke would do something to the spin of the earth, for example.
Also if we disrupted the ocean currents it may have effect. Apart from killing off lots of animals, of course.
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I would have thought that a nuke would do something to the spin of the earth, for example.
Also if we disrupted the ocean currents it may have effect. Apart from killing off lots of animals, of course.
There's probably better ones avaliable now on github, but this one caught my eye.
I was wondering, are there any examples of mazes (real or programs) where the structure, rules or walls change based on a certain algorithmic pattern?
So that you've not only got to find the right way out, but you must crack the code before a way out is even possible.
Kind of like the movie Cube: http://www.imdb.com/title/tt0123755/
How would you go about proving that?
Also, is this something that has to be resolved before big advancements can be made in strong AI?
I just finished American Gods by Gaiman. A pretty good book.
Not seen the Sandman comic before though - looks interesting.
I'd prefer them to have acquired KS rather than Oculus.
Really nice presentation. Clear, professional, interesting and useful.
Very clean design - you've put a lot of thought into this and it shows.
I most appreciate the ToDo->Doing->Done implementation. However it does assume that all to-do comprise an equal proportion of the job. It doesn't allow for a list with 10 items, where number 2 is actually 50% of the work. But that's probably not something easily quantifiable to begin with.
One typo I noticed on the files tab (when empty): "Upload files to share with you team."
Also I couldn't get the photo upload to work on my settings page. The spinner would appear then go back to the default image, and saving didn't help.