Special purpose keyboards can make sense (see e.g. music editing keyboards with sliders and volume knobs), but I'm with you that in this case the website totally fails at making a case for it.
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Strom
I am from Estonia and have been programming since 2001.
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Both of those games are live services games. They're not just getting some occasional bug fixes, they get big content updates.
My argument isn't that one side is right and the other one is wrong. I'm not asking for sensitivity towards any side either. I'm talking about there being change at all. I'm hoping for more honesty in these discussions.
So when people, who don't like this change, point out their dislike of it, the reasonable reaction would be to argue that the change is good. Not that there hasn't been any change.
Sure, but that's just arguing over the morality of terms. On the one side you have people worried that their culture is being destroyed, on the other side you have people worried that their culture isn't represented. Both sides seem to think the other side is the devil.
Having gamed for three decades now I'd say the shift has been very real. There's a much larger fraction of games that have representation of women, mental illness, disabilities, races, etc.
Is that progress or destruction? Depends on which side you fall on.
You're saying there are no examples, does that mean you think no shift has happened? That games are still made the same way? If so, are you claiming that games always had this sort of diversity of representation? Or that games nowadays still don't have it?
What's the difference between calling it "woke agenda" or "market changes"? Seems to me you agree with the other poster, that AAA game devs now make games targeted towards different people.
If Steam were that shallow you would see competing efforts like Origin, Uplay, Epic Games Store etc take off. In reality Steam is anything but shallow, it's the cumulation of two decades of adding customer focused features. Competing efforts not only can't be bothered to invest as much into features, but they always add features with the goal of benefiting the store owning company, not the customer. That's a key difference that makes them fail.
They can always unban it later when we arrive at that reality.
If Apple locks supplier prices for years in advance, then why is it raising the prices of all its products? Just greed?
That depends on where you live. In my country the government keeps an up-to-date db. Everything else in the country depends on and queries that db too, so it's not isolated.
Not just any index, it's the most important index.
The designing is the hard part. Writing code from a comprehensive design spec is a small part of the task.
So, people do know how to design a feature, but they also know it takes a lot of time and effort. They want AI to do that work for them.
Yes and Svelte automatically namespaces them, so there's no collisions.
I found the At a glance section especially funny. Just a ton of buzzwords compressed together. One of the most dense tables I've ever seen on GitHub.
This is answered in the first paragraph of the article. Painting requires re-calculating the weight, strength and aerodynamics. Paint does not weigh zero, it changes the flexibility of the plastic, and the texture which changes flow.
Well as someone who does buy PC fans, let me tell you that Noctua is clearly superior. It may be just a plastic fan with some bearings, but it doesn't seem to be easily replicable because nobody has managed to do it.
does not impact performance at all
Noctua fans are still the top #1 performers in the world. You can argue that it's diminishing returns and you can get a fan with 90% of the performance for 50% of the money, but that doesn't change Noctua's position at the top.
Overtook Lego? In what way, quality of the bricks? Because Lego is still the largest toy company in the world by revenue.
AI. GitHub usage has exploded recently due to the ease at which code can be generated.
As I read it I couldn't help but envision this being a simple case of LLM-automated support going wrong. The mistakenly transferred domain was in the e-mail that asked for a transfer.
Kind of hilarious though that it talks about scope creep and then transitions into a whole different long topic.
It's tradition at this point. Based on the upvotes the comment receives, it looks like many readers find value in it.
They do not. I've never had to present any documentation whatsoever to Hetzner and have been a happy customer for many years.
As I understand it, they ask only from accounts that check several boxes for common cases of abuse. So basically, personal accounts (as opposed to business accounts) from poor countries (by per capita, so e.g. India qualifies as poor).
OnlyFans already has a lot of AI generated content. If you look at the usual scammer gathering places, you'll see a bunch of dudes discussing the latest trends in polishing their virtual OF models.
You can, but it's more than a warning. VeraCrypt has a signed kernel driver, which has higher requirements. You'll need to boot into a special Windows mode and disable Driver Signature Enforcement.
Well, no, Office is now also called Copilot. They renamed it!
Taken by a different camera, from a different location, at a different time.
What about Valve itself? They have ~350 employees. They make Steam, SteamOS, Steam Deck, Steam Machine, Steam Frame, the Source engine, and run four actively successful live service games: CS2, Dota2, TF2, Deadlock.
Hardcore gamers were the reason behind a whole new chip type being introduced - the GPU. This was also when this market was a lot smaller. I don’t see this changing. The market will continue rewarding chips that cater to it. It is absolutely big enough to sustain several different completely bespoke chip types, regardless of what non-gamers are doing.
x86 will lose to ARM/RISC in gaming only if those chips provide a better gaming experience.
What are you talking about? The top 3 most played games on Steam are all “involuntary pvp” games - Counter-Strike, Dota 2, PUBG. These are all games with a lot of age on them as well.
None of them are easy for new players, with Dota 2 in particular requiring at least 2000 hours to have a chance of not being horrible at the game. Yet it isn’t causing any fall off. Instead it is binding people’s lives to these games, achieving retention rates that easier games can only dream of.
For me, clicking that hides shorts for 30 days and then I need to click it again. So it's a monthly ritual.