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SkyLemon

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Subtle Medical | North America | Full Time | Remote | https://subtlemedical.com/

Subtle Medical is a global leader in AI-powered medical imaging, using deep learning to enable faster, safer, and smarter scans. Our technology helps healthcare providers deliver high-quality imaging more efficiently—reducing scan times, improving image quality, and expanding access to care without the need for new hardware.

We are on a mission to transform the imaging experience for both providers and patients. By building responsible AI solutions that integrate seamlessly into existing workflows, we help radiology teams operate more efficiently while improving the patient experience—especially for those who struggle with long or difficult exams. Our vision is a world where every patient has access to timely diagnosis, high-quality care, and better health outcomes.

Subtle Medical offers a robust, multi-modality portfolio across MRI, PET, and CT, and continues to invest heavily in research and development. Our team includes leading radiologists, scientists, and engineers from top institutions such as Stanford, Harvard, and MIT, as well as industry veterans from GE, Philips, and Siemens.

Recognized by TIME as one of the World’s Top HealthTech Companies (2025) and named to CB Insights’ GenAI 50, Digital Health 150, and AI 100, Subtle Medical is helping shape the future of medical imaging. Today, our solutions are deployed on over 1,000 scanners worldwide, supporting hospitals and imaging centers in delivering faster scans, improved diagnostic quality, and better patient care.

We are hiring:

Senior Platform Engineer: https://subtlemedical.com/careers/senior-platform-engineer/

Machine Learning Software Engineer: https://subtlemedical.com/careers/machine-learning-software-...

Two things: 1) Don't look at your choices in the past with your now knowledge of the future. That's not how it works, we are not Gods. 2) Do what you love, what brings you joy work is often a means to an end in this regard. (Work, by it's nature is often not fun, but it is often not your life.)

We all (currently) enter and exit this world in the same manor. It's the bit in between that matters. We all could be hit by a car tomorrow or live to be 120. Most of us don't get to know. You got an reality check and a potential expiration date. Congrats, you know more then most of us, and yes, can make more accurate plans. But live, because you likely will!

Now, answer me this. Why should you live your life any differently? And if there is something, should you not have been doing that anyway?

One thing about accessibility and usability, is that when you design something for the minority it tends to make things better for the majority. Take ramps for example, they not only server those in wheel chairs, but also families with strollers and elderly with walkers.

Insurance is never a good deal. They are betting you’ll never use more then you pay and you are hedging that the day you really do need it, it’ll be worth it. Anything an insurance company covers out of pocket is purely them hedging that those services will save them money in the long run or they have factored it into the price you pay up front.

So yes, insurance is never worth it... unless it is... and then often it really was worth it all along.

Unprecedented supply and demand shocks are causing significant fertilizer shortages and soaring prices worldwide. With this scenario explorer tool, see the impact of changing fertilizer availability scenarios on global food production, and the resulting risks to food security.

I usually recommend the following to people I work with:

Practice, but also in all aspects of life, UX - User experience, is not limited to only the realm of computer interface.

Learn to paper prototype, by hand, no computer, no rulers, it's not meant to look pretty, at lest not at first (graphing paper is recommended).

Read Norman's design principles (https://www.educative.io/answers/what-are-normans-design-pri...). Why because they are short and concise, and a good starting point, but not necessarily the be all and end all. (First learn the rules, understand the rules and why they exist, then if needed break them.)

Then look at everything in to world, everything at one point had to be designed. Ask yourself what was the reason. Why did something get build they way it did. Read up on general design and look into intent of why something was/is done a certain way.

Why are milk and eggs at the back of a store? Why are they together? Look at every door handle, why is it the way it is, what does it communicate? Sidewalks, roads, crossing, traffic lights, color usage, shapes, position orientation. Look at everything around you and work out why it is the way it is.

Once you catch yourself doing this subconsciously, look at graphic design, ads, magazines, chose your own adventure books. (Slightly off topic but a good radio series: https://www.cbc.ca/radio/undertheinfluence)

In the end keep in mind, that a lot of design is a response to a need, Sometime bad design is needed, bad design forms a presentence, and unless you are willing to retrain every user, you likely have to follow it... think Qwerty keyboards.

Good luck!