Microsoft is trying to monopolize an industry? Stop the presses!
I wish Microsoft never entered the video game industry in the first place. They made it worse for everyone for their own profit.
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I like innovative technology :)
Microsoft is trying to monopolize an industry? Stop the presses!
I wish Microsoft never entered the video game industry in the first place. They made it worse for everyone for their own profit.
One of my favorite aspects of Ruby is that everything is an object with methods. Adding global operators/functions like this would only complicate the language.
But we also -- perhaps more often? -- ask questions like "Is this item part of this group?" We are asking a question about the item.
Here we are actually asking the group a question about itself. An item would not know a group's contents.
Tools don't necessarily become less useful with time.
The best guide to Ruby that I've seen is "Programming Ruby: The Pragmatic Programmer's Guide". http://ruby-doc.com/docs/ProgrammingRuby/
Ruby is duck-typed, so it is advantageous to write code and tests that are not tied to classes at all.
http://www.poodr.com/ goes in-depth about this.
SEEKING WORK - remote
High-quality custom web apps. Effective interface design, good code w/ Ruby on Rails, emphasis on agility, long-term provision of maintenance.
You can achieve this effect in any common language with a Makefile.
Early on I took a close look at Pixi.js, though it turned out to not be the right fit for the project. However, it is planned for Yeah to have an interchangeable WebGL renderer at some point, similar to Pixi.js and Three.js.
Thank you for the kind words!
Great suggestion, I will add all those to the README soon; in the meantime here it is:
IRC channel: Freenode #yeahrb
Email: skoofoo@gmail.com
I think that this framework will be ideal for sprints like Ludum Dare.
Please do write about any questions, suggestions, issues, and bugs via GitHub issues, or to my personal email: skoofoo@gmail.com
Thanks, I did not catch that before. I hope that the confusion will subside after Yeah becomes more well known.
Gosu is a library that provides the basic building blocks for a video game, while Yeah is an opinionated framework designed to be fast to build games with. It is similar to Sinatra vs Ruby on Rails.
A major feature of Yeah is a Processing/HTML5 Canvas-like drawing API. http://rdoc.info/github/yeahrb/yeah/9f065a6/Yeah/Display
Yeah is in early development; more time-saving constructs and functionality are in the works (animated sprites, collision detection, touch controls, etc).
Yeah compiles to JS now, though it is platform-agnostic - in the future it will also compile into PC executables and mobile apps.
Author here. Make sure to check out the examples and docs! This is alpha-stage software, but there is roughly enough functionality to build a complete modern video game.
Please ask me any questions you have! Feedback is appreciated.
Vienna is a Ruby web front-end framework that looks promising. https://github.com/opal/vienna
I thought I knew how to write good Ruby code, but then I read "Practical Object-Oriented Design in Ruby". http://www.poodr.com/
Have been going through those to learn how to build out the rendering for my game framework. Awesome stuff! Your tutorials have saved me a lot of grokking time.
You have to drop down to JavaScript at some point, though in practice you would not write this much JavaScript mixed with Ruby in an app. The joy of using Opal is having the JavaScript wrapped away in a module, letting you use pure Ruby for your app.
The author used a lot of JavaScript here, likely for teaching purposes, but he could instead have used pure Ruby to interface with canvas using opal-browser. https://github.com/opal/opal-browser/blob/master/opal/browse...
One option is building an open source framework to be the base for your commercial projects. Rails and Django started this way.
What XChat does is charge for the official Windows binary[1] while being open source. I think something like this would be a good option for Zed.
YouTube video: https://www.youtube.com/watch?v=jRtvze-4R9E
The game's physics, visuals and sound actually seem to be thoughtfully designed. It has an open yet secluded feel that can be compared to Minecraft or other historically successful games.
The games that were in the Humble Android Bundles seem to all fit the criteria and tend to be wortwhile. https://en.wikipedia.org/wiki/List_of_Humble_Bundles
The issue is that JavaScript is being given a larger load to carry than it was designed to hold. We need to upgrade to using Ruby with Meteor-esque frameworks, and fast.
The best markdown editor for me would be a minimal web app (vertical split, implicit URL generation, no settings). There is no particularly good solution for efficiently writing and sharing Markdown notes.
I have high hopes for Ruby in the browser. https://github.com/opal/opal-browser
People have an economic incentive to pick the low-hanging fruit, but eventually there will be none left.
Personally, I wouldn't mind accepting something like that for my own open source project. It takes time to proofread, and I appreciate spotless grammar.
Before Windows 8, Valve seemingly couldn't care less about Linux! It bothers me how Valve tries to make itself out to be Linux's best friend nowadays. They also talk about open source a lot despite them ever releasing only proprietary software.
You may be getting too much light at night, which inhibits the amount of melatonin you generate. Try taking melatonin supplements. http://www.gwern.net/Melatonin
For how to use Linux well, it helps to become very familiar with the UNIX shell. I recommend reading The Linux Command Line* for this.
It often does more to inconvenience customers than stop pirates.
I adored the Humble Bundle for its idealism and for spearheading DRM-free and Linux gaming. It seems that idealism doesn't always pay the bills.