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Semkas

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This looks cool! I'll check it out. Out of curiosity: I assume you've also used agents to help build this, and on the site you mention working on this for ~6 months. Most one-man projects I see that use ai seem to focus on creating and presenting a concept as soon as possible (to a lot of people I think the main benefit of stuff like vibing is that you really quickly get something that you can have others test out).

On the site you also mention being pretty opinionated about the tools you use / build, which I imagine is part of the reason why you spend more time on this before releasing it. What was your experience using ai to build a larger project with a very specific idea / taste in mind?

Anthropic's niche is that they're the preferred model for software development currently. So, the reason for them to care about the rewrite is obviously not because they care about Bun's stability, but because it is the largest real-world demonstration of Claude's capabilities.

Every part of this saga has gotten an exceptional amount of attention on HN. HN is ostensibly filled with many people starting software-related companies, ie potential Anthropic customers.

I'm getting the feeling that many people here are mostly reacting to the title instead of reading the actual policy: they state that an important part of the reason is that they use PR review to train new contributors and find possible future maintainers.

Irrespective of the quality of ai-contributions, that seems hard to argue with.

(unless you believe ai will make the whole concept of OS contributions / maintenance redundant. If that's your belief I don't think it makes much sense to submit PR's to Godot though, instead of just forking the engine and having your agents work on it)

I'm disinclined to be overly generous to Antrophic, but I have to say that regardless of whether the talk of Mythos being uniquely dangerous was mostly cynical: It would be great if this starts a trend of giving security-critical software a few months head start with any new significantly improved model.

I do some illustration and have noticed on twitter how much every illustrator who gets some experience with 3d-tools likes to use 3d modelling to create block-outs for scenes they want to draw. By creating a simple scene out of blocks and shapes you can make your perspective work while drawing a lot easier. A tool that could be really populair would be something that makes making 3d mock-ups easier for 2d artstists without 3d experience.

I have aspergers, and empathize with the feeling that society doesn't much care about our struggle (or, for that matter, knows how to deal with anyone who isn't neurotypical).

One thing I have come to realize though (and I know this will be controversial on here) is that SV and tech in general is this special place where people with limited social skills can go to work for really high salaries to create things of often dubious societal value.

I remember reading in a similar article that many "classical-liberal" types think that the wage-gap between man and woman may be caused by the fact that woman are naturally less competitive. Meaning that they are less careerist. This is of course a failure of meritocracy, in the same way that charisma often trumps skill at a job (which is the big problem for anti social men).

Here is my point: we have these different failures of meritocracy affecting different people, but for people (mostly men) with aspergers there is this special, well paying, industry. So I don't know that we have it that bad, or that efforts to attract more woman (even if you consider the given reasons to be bogus) are really misguided.