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MegaLeon

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PWA Store 6 years ago

I have been wondering, since PWA are sandboxed and all, would it be possible to save a "snapshot" of it and be able to run it even if the original website/app went offline?

I think Spyro is one of the best examples of Gouraud shading mastery on the system. The textures are there to add detail, in fact they had a basic LOD system for the environment where they swapped textured models with gouraud shaded models using the same tint for objects far away.

The skyboxes were rendered as well as meshes and then shaded, and they still hold up today from an artistic point of view: https://imgur.com/gallery/vocZw

This was an amazing experience - really well written too, kudos. Can anyone recommend games/simulators similar to this?

This is amazing, I can't believe it works as well as it does. Very well done! Reminds me a bit of mobirise.com.

I'm curious to hear about your future plans for monetization? Premium blocks? Concurrent sites creation limit?

I can also see that right now the project is cached in the browser session. Any plans to have import/export of project files in order to better manage several projects at once? Or a desktop version?

- I have a self-published book at http://discover-haxeflixel.com/. Makes around 70£ per month.

- I've got several android apps at https://play.google.com/store/apps/developer?id=leoncvlt. together they bring in about £80 a month. One of them, however, was recently picked as 'editor's choice' by google and this month alone brought in £600, hopefully it keeps some of that steam.

- Built https://cosflowy.com/ in the last year, my biggest project to date which ironically brings in the least, just enough to pay for server costs. Need to do more marketing work, but I find it twice as tiring than actual development itself.

Lots of small things but no golden bullets yet. I'll keep trying!

Funny to see this, I made more or less the same thing in Processing for the google devart interactive competition a few years ago: https://www.youtube.com/watch?v=YaA3dAJz6sI&feature=youtu.be

Has a few extra features like being able to see different visualisation methods and how basic colour correction influences those - also animates the visualisation while going through the image

Realluy caught me off-guard because I used both the starry sky and the monalisa painting back in the days as well!

Gotta say, I love this and I almost spent 20 minutes on it already.

The only nitpick I have is that when the story is a text post without a url, the story link links to itself. Can we have it linking to the correct HN thread?

I have a few [1] Android Apps that bring home around £90 a month. Ironically, the ads from one app (I don't like ads as a business model that much) make as much as the other 4 combined.

I also wrote a book [2] about game development in Haxe, and self-published it on gumroad. That brings anything from £40 to £150 a month.

[1]https://play.google.com/store/apps/developer?id=leoncvlt&hl=... [2] http://discover-haxeflixel.com/

Thanks! I was thinking of starting practising with tools like typing.com every day, slowly upping practice time and taking weekly tests to gauge progress.

Then, once able to type regular sentences without banging my head on the desk, switch to touch type for short tasks, then side projects and then non-urgent work stuff.

Might track this and see how long it takes me to get comfortable with it.

Little weekend project from last week - I wanted to make a personal project related to web scraping, so I put together this database of Amazon products recommended by the guests of the Tim Ferris show, one of my favourite podcasts to listen to on my long walks to work.

By no means an original idea, but I reckon a good excuse to get into scraping. Used the amazingly user-friendly Beautiful Soup.

Dev here - I had this idea while commuting some time ago and decided to code a little app around it: StepLock works like your standard app blocker, except that to unlock apps you have to walk a set amount of steps.

Just add any of your apps to the block list and set the number of steps you need to walk that day. StepLock will monitor your usage and won't let you use the app until you walked that specific amount.

The only thing is that the app use the "new" generation step detection sensors which are designed to be low power and have a minimal impact of battery, and are only present on newer-ish phones. Sorry in advance if the app is not compatible with your device.

Thanks! I've used Game Maker and Unity in the past, but with HaxeFlixel something just clicked. The fact that it's open source and free to use as well is really the cherry on the cake.

Author here, this is a book I've been writing in the past few months about my favourite game-making framework of yet - a port of the excellent flixel framework for Haxe.

I used it to make https://play.google.com/store/apps/details?id=com.leongame.p... and found the development process very rewarding.

HaxeFlixel 4.0.0 came out just a few weeks ago and it's a massive update with lots of improvements - great time to start making games if you ever wanted to experiment with this field.

I use Workflowy - I have an "ideas" bullet which collapses into individual ideas. Then I shift-enter it and write a small description. I can later go back at it and collapse the idea into sub-points and expand into it.

If the idea is worth it, I can drag its bullet into "production" or another section like that.

https://www.workflowy.com

Author here - just a simple tool to record stuff / track habits in a github-commit kind of heatmap.

I wanted to go through the process of developing a deploying a decent web application - all new subjects for me.

I picked Meteor as a framework, and after going through the excellent "discover meteor" book decided to dedicate roughly a month to a project that could be considered useful to other human beings. Feedback appreciated!