Hi there, I'm the author of the blog post. I realize I could have explained "over-engineering" more clearly. I don't mean it in a technical sense, but rather that I approached the project more like an engineer than a founder. The key takeaway is to learn when to take off your engineer hat and think like a founder instead.
HN user
Knajjars
Ship it!
In the case of not been able to play what you bought legally, I agree, it’s BS. I do remember reading that developers were working on a solution for this.
But my point remains for people screwing up the little guy (Arrowhead Studios).
Am I the only one who doesn’t care about account linking that much? Like, what are they going to steal from me that Google, Meta, Apple, doesn’t have already.
Plus if people wanted to protest, go against PlayStation directly, don't fuck up an indie studio that finally made it after 15+ of releasing games, this decision was made by Sony, not them.
Command-R is a scalable generative model targeting RAG and Tool Use to enable production-scale AI for enterprise.
This is a very good tip and something developers realise with time.
I can relate
I don't understand why people keep talking about Ruby's performance to this date. Shopify among hundreds of other unicorns in tech are collecting the money no problem.
I differ, I believe JS is in a place no other programming language should be at. Every week you have doubts of the framework/lib you chose because there is a new cool kid in town. It's just so much distraction from things that actually matter, like shipping a product
I think people confuse metaprogramming with "magic
I did 5 years of JS full stack development (both professional and for personal projects), until I decided to learn a more "boring" and mature language and framework. Never looked back and each day I love RoR more.