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Farbklex

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Less "unnecessary" online games. To give you one tame example: Age of Empires 2 released in 1999 and is fully playable offline either as a single or multiplayer game via LAN. It has received two re-releases as AoE 2 HD edition and AoE 2 Definitive Edition. The Definitive Edition does not work offline for multiplayer games anymore. It is still the same game with updated graphics and engine but it is still just Age of Empires 2.

In order to play an actuall "Local Area Network" game, you first need to connect to the online Xbox Service. Only then will "Multiplayer" be available as an option and only then you can actually select "Local Area Network" as the "server region" for the match.

All for an updated re-release of a game from 1999.

I was at the AoE 2 DE launch LAN event at a Microsoft Store with big YouTubers and everything. They could not play LAN because right at launch, the online servers crashed due to the load. No one played a multiplayer game at this LAN...

The technical reality is: - that singel player games don't need a persistent online connection - that it is not that complicated if you develop your game with offline playability in mind from the beginning - multiplayer games can very well have an offline playable LAN mode (Age of Empires 2 is currently sold as "Definitive Edition" which does not work offline in LAN unless you connect to Xbox online services first)

The gaming industry did way too much stupid shit in the last few years and just needs to take it a notch back.

I travel to Cologne about 5 times a year. 2h ride, usually 25 minutes late in each direction. Just go to the board bistro right away, order some food (if available), grab a beer or coffee and don't look at the time.

The blacklist is easy to circumvent by offering apps with randomly generated package IDs and probably also with randomly generated signing keys per user.

This is of course more effort than just building and signing the app once, but doable.

Of course you can't have any api keys or functionality in the app, that is bound to a specific app id or signing key.

Vectrex Mini 10 months ago

I played a prototype version of it at gamescom. It's pretty good. The graphics look good enough to emulate the original display technology.

I host monthly retro gaming meetups and we use CRT TVs that we store at the local library. Luckily, more than enough are still given away for free here. Right now we have around 25.

They're just surprisingly good when paired with a good signal and an old gaming console. I still would love to have a professional monitor but they are too pricey for me. I also need to get myself a CRT monitor.

It's rather sad for this generation. We still host retro LAN parties regularly to play games we love. Flatout 2, Age of Empires 2, Warcraft 3, Half Life Deathmatch. Those games are about 20 years old and play just fine. We grew up with them, and they hold up to today standards amazingly well.

I kinda doubt that today's kids will be able to play Valorant, Apex Legends or Battlefield 2043 in 20 years when they host a "retro" LAN.

It looks like this is still a closed platform, isn't it?

Is there a way to just browse the chat of a public server without signing up? I would like to have a more open, low friction, internet searchable alternative to Discord. Revolt doesn't take it far enough.

We also have two friends with dedicated LAN party basements. But it's way more casual. They have 10 old office PCs each that were available for pretty much free. We meet around every two months to play old games. Stuff like Half Life 1 DM.

I,ve also started playing with Linux and Lutris to pre-install old games. Still need to figure out the netboot part.

Also regarding the Steam / Epic situation: Steam has a PC Café program where you can buy licenses which then can be used by people with their own steam accounts while they are in your local network. I set it up once and it is a neat feature.

I am an android dev who works with an M1 Pro 14" on some client and private projects and I also use an M3 Pro 16" provided by one client for a specific project.

I can't tell the performance apart. Everything is absolutely good enough on both machines.

The video is made in the style of 2000s instruction videos for downloading games for free. But it only shows how to get to the Steam page of the dev's game to download the demo.

YouTube still removed the video for "Content that shows viewers how to gain unauthorized free acces to ... full video games".

I have the same use case but with Xbox 360s since they are cheaper and easier to get here in Germany.

Haven't found a better "easy LAN party" setup than this.

A PC gaming LAN setup for 20 year old games is also dirt cheap but mostly requires 1 PC per player. The splitt screen support on PC is unfortunately very bad.

I've been at the Age of Empires 2 Definitive Edition release event in Berlin. It was held at a Microsoft store with German YouTubers. Head of European Marketing for Xbox was there as well.

They couldn't play a multiplayer game because right at release, the servers were overloaded and the new version did not have a LAN mode at launch.

The whole purpose of the event was to have a kind of LAN / multiplayer gaming with the community and stream it.

Good. I would rather have the same amount of product I am used to and pay more than have less of the product in one package.

Same goes for quality. Don't degrade your product. If it gets worse, chances are I won't buy it, no matter for what price you sell it.

If you instead keep the quality and increase the price then I might be willing to pay up just to enjoy my favourite brand of crisps.

That said, it is probably better for me that a regular sized bag of cripsps is now 175g instead of 200g.

It would be better without an add. Free Outlook will become the default mail app pre installed with Windows, a commercial product that costs actual money. It is just shouldn't have ads. Just like Apple's Mail app doesn't have ads.

Having ad free software should be the norm.