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CyrusL

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For the clickbait content ads on Taboola and Outbrain, the strategy is ad arbitrage. The landing page is probably broken up into a slide show with many pages. The goal is to get the user to go through 30 pages (misclicking a few ads along the way) and monetize as more revenue than the cost of their visit. There are other monetization strategies for other types of ads on Taboola and Outbrain.

In my experience as a Cameo customer, the videos are received very well as a gag gift. "OMG, I can't believe you got them to make me a video!"

To me, the open question is if the novelty factor will wear off. I don't think I would ever get the same person a second Cameo. I'm not even sure if I would keep buying Cameos if the service was well-known. A big part of the gag is "How did you pull that off?!" Maybe there are enough birthdays that it just doesn't matter.

Congrats Dropbox 8 years ago

The original idea was to make a summer camp alternative for students so that they didn't have to be interns at big tech companies. I think YC was first called "Summer Founders Program."

Funding a company that IPOs is pretty wild when you think about it in that context.

For people who don't read the article and jump straight to the comments: YC is not leading Series A rounds.

YC is creating a program to help improve outcomes for portfolio companies that go on to raise a Series A from other VCs.

I don't agree with the stock split comparisons.

Bitcoin Cash is not something that existed inside Bitcoin and was then spun out. It's more like a new company was formed and it's cap table was initialized as a copy of another pre-existing company.

I think there just isn't any precedent for the concept of "forking" and how the internal revenue code applies to it.

The commenter you're replying to is saying that he "was wondering." My reading of his comment is that earlier today he was wondering why Bitcoin Cash was up so much (prior to the Coinbase announcement).

Now the price action makes sense. There were insiders who knew today was the day that Bitcoin Cash was coming to Coinbase and the price was up on that info. It's really a comment on the nature of unregulated crypto markets and insider trading.

There is no stock transfer or fees associated with the typical startup vesting schedule in the US. It's just written as an algorithm in legal documents like "...one fourth of which will vest after twelve months and blah blah blah..." The exercising is more paperwork on top of the vesting.

I don't think the article is about founders needing reassurance or emotional support. It's advice for founders to navigate the dynamic with investors that are pushing them to go for a bigger outcome.

Not true at all. The general opinion of investors in Silicon Valley is that is that after a seed round, founders should take a salary where they aren't worried about their bills but aren't getting rich.

In my experience, there is a big variation in how people respond to Vicodin (and maybe painkillers more generally). Vicodin was hugely beneficial in reducing pain after a surgery I had. The main downside was the increase in tolerance after a few days. Some friends I have spoken to said Vicodin did very little for them.

If a company grants you stock options as part of your compensation, you need still need to pay to get the stock. That's called exercising the options.

If you leave the company, there is a limited window of time to exercise the option. If you don't exercise it, the stock gets returned back to the company.

This post is favoring that window being long and is responding to blog post favoring that window being short.

The main fact missing from the article (and the comments here) is that most of the virtual items are initially generated through gambling with Valve.

The majority of items in CS:GO are initially generated by purchasing a key (for $2.75) to open a case. The game tells the user that the case contains one of a dozen possible items, but not which item. The act of opening the case generates an item that can be worth anywhere from $0.10 to $10,000. The in-game UI for this process even looks like a slot machine: https://www.youtube.com/watch?v=WpFlpyZ4eBM&t=1m45s

If you want a specific item, (rather than a random one from a case) you can buy it on the Steam Market. But that's a secondary market where the sellers are other gamers. The items themselves were still initially generated from playing Valve's slot machine game.

Valve has a vested interest in maintaining the perception that the items have zero value in real dollars. If the items had real dollar value, then the act of opening cases would make Valve a casino.

That's why when you sell your items on the Steam Market, you can only use the proceeds for other items on Steam. The money is steam dollars, not real dollars. There is no "cash-out" mechanism within Steam.

Of course, this perception is a farce because there is a large market outside of Steam for selling the items for real dollars. Two popular websites are https://opskins.com/ and https://bitskins.com/ . I don't believe that Valve can maintain their position that the items have a real dollar value of zero when lots and lots of people are trading them for real dollars. It's sort of like a casino saying the chips are worth zero because the cashier works for a different company.

I believe that this is at the root of why Valve is so comfortable with all the 3rd-party gambling sites. Valve has established their position that the items are worthless, so normal rules about money shouldn't apply.