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BigCatStuff

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I agree that the diagnosis and visual inspection is the most important skill in fixing random items.

In the channels that I suggested, all of them go into the repair not knowing what the fault actually is. They take the viewer through the whole diagnosis, and they (with the exception of Electronics Repair School) are not electronics technicians.

Once a person has seen enough different ways of diagnosing items (by watching videos or hands on trying), then faults in other items become easier to find.

I believe Youtube videos are a great resource for learning this! I picked up electronics and computer/gpu repair as a hobby over the pandemic lockdowns.

A cheap multimeter and a cheap soldering iron/hot air station combo will get you very far in the hobby. I enjoy these channels:

MyMateVince (a guy who fixes many useful household items): https://www.youtube.com/user/mymatevince

StezStixFix: https://www.youtube.com/@StezStixFix

Electronics Repair School (more advanced, he fixes laptops, tvs, and sometimes gpus): https://www.youtube.com/@electronicsrepairschool

I feel like the 10 year MBS investment might actually have been a case of excess risk. In a world of zero interest rates (which I presume is when they invested in the MBS), 1.5%-2% yield makes SVB quite a bit of extra profit.

Their investment may have been a case of greed and poorly controlled risk.

Do you really think the owners and senior management of SVB ended up with nothing? What about the stock sales they made right before the FDIC took over, or the bonuses given out, or even their compensation during the years in which this high-risk interest rate scheme was going on?

They have orders of magnitude more money than most people, and will get away with no liability.

I would love some kind of game where spoilers on the internet don't affect the feeling of discovery within the game. It seems too easy to just look up game secrets on the internet now, and it's almost necessary to do so in order to 'keep up' with other players (mainly in an MMO type game). I don't know if something like this exists now, or how it might be done.

One idea I've been kicking around is to have some sort of disincentive to posting in-game discoveries online. For example, the usefulness or power of an item is inversely proportional to how many instances of the item have been found. Not sure if this is really feasible in practice though.

My 6 year old son played with SimplyPiano for several months this year, and I tried it out a bit as well. For me, SimplyPiano brings the excitement of being able to play popular music that you recognize and enjoy in a matter of weeks. The app has easy arrangements of everything from Adele to Beethoven that it takes you through as it 'teaches' you. There is also a gamification aspect that gives you more stars for hitting the right notes at the right time.

When I had piano lessons as a child, playing classical music for years became boring and uninteresting to me. I believe apps with a wide range of music help keep interest levels up. The app seems like a great way to dip your toes into playing piano without committing to finding a teacher.

This video is from July of 2020, and at this time I don't doubt that they have a semi-truck chassis with a fuel cell drivetrain in it. However, whether this truck performs even close to the specifications and capabilities of what Nikola claims is never substantiated.

Fuel cell vehicles have been around for a long time, and I presume it's not that difficult to put a basic prototype together with amount of capital available to Nikola.

I feel like Nikola is an example of why it might be bad for retail investors to have access to early stage companies (pre-IPO or not). A traditional venture capital investment has a better ability to do due diligence than the general public does.

I'm not familiar with IPO listings through SPACs, but do these type of listings go through as much DD as a traditional IPO listing? It seems that every step along the way, NKLA had avoided close inspection of it's actual IP and assets.

Statewide rent control in California wasn't enacted until January 1, 2020 (with a retroactive period of several months I believe).

So, if you rented before Jan 1, and your rental unit was built after 1979, it wasn't covered by any rent control. Landlords could raise rent as much as they wanted on those types of units.

I would disagree, and I believe that others would as well. A 'millionaire' in my mind is someone with liquid assets of at least one million dollars.

The company isn't worth more than $1 million until someone else exchanges shares or money for it for over a million dollars. VC funding does not make someone a millionaire, except in rare cases where founders are allowed to sell shares to 'take money off the table'. VC money is the hope that the company will be worth $X in the future.

There are Lego 'blind bags' for mini figurines, which do not let you see the content of the bag before opening it. The bag contains one mini figure from a predefined set, and some characters in the set are more rare than others.

All blind bags cost the same amount, but the rarity aspect could encourage kids to buy more bags in an effort get lucky and find the rare figure. This could be construed as gambling.

When auditioning, would the applicant know which pieces of music they will be required to perform beforehand? I am assuming that they do, which would make it very different from 'whiteboarding' from a software engineering interview.

In software engineering interviews, most of the time the interviewer will try to have prepared questions that the interviewee has NOT seen before. To make it more like an audition, the questions would need to be provided beforehand so that the interviewee could practice them.

but it is already a success. wake up.

Your statement depends on what people define as 'success'. Is Uber a product people love? Yes. So, by a product measure it's a success. Is it currently or will it be in the future a profitable business (without VC money subsidies)? We don't know, so therefore people have differing opinions on whether it will be a successful business.

People also loved products like Napster and The Pirate Bay, but does it mean they were a success? I'd say that they're not successful businesses, but were successful products that many people used.

I think the problem is that most of Reddit's current 'content' isn't monetizable to the degree that they need it to be. In its current form, Reddit is mostly an aggregator of other sites' content, which makes that content much harder for Reddit to make money off of. Self-serve CPM and CPC ads will only get you so far in terms of revenue nowadays.

I run a company with an advertising based revenue model with seven figures of yearly revenue, and CPM isn't what the largest advertisers are looking for. Everyone wants custom created content now, and they pay high premiums for this type of content.

I love Reddit as a news aggregator, but I can see why they need an editorial and content team for revenue generation. I'm certain that most large user generated content sites like Snapchat and Facebook have writers and editors to help paying advertisers create content.

I get what you're saying; that the VC industry should "just do it" rather than make a splash by announcing a program. However, if someone is in one of these minority groups, and has tried to raise funding in a very white, male dominated VC industry, I'd guess that when pitching, sometimes either the rapport was off or they felt that the other side didn't wholly understand you.

I'm not saying that it's intentional on the VC end, because it's human nature to go with who or what you understand and feel comfortable with.

By announcing a program like this, it may encourage minorities to seek advice, when they otherwise might not have.