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3dGrabber

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Free the Icons 23 days ago

user fatigue

Citation needed. What is user fatigue? Can it be empirically measured? Fatigued by what? Too much color? Lack of shape? Too much contrast? Lack of contrast?

When is the last time you were "fatigued" by icons?

Without hard facts the expression is just a wishy-washy way to promote a personal taste.

Awesome!

Back in the day, I reverse engineered the level format of v2. I Understood the graphics and physics attributes, but never how the waypoint system worked. (in multiplayer, if you take too big of a shortcut you’ll be penalized by being “popped”)

Can you explain how the waypoint system works in v3?

^^^ Apples to oranges:

    <DoStuff args={...}><DoMoreStuff args={...}> <DoEvenMoreStuff args={...}/> </DoMoreStuff> </DoStuff>
vs
    DoStuff(DoMoreStuff(DoEvenMoreStuff()))
Both of them you would split into indented lines when they become too long. And 1 becomes too long much faster.

Also with 2 you can do

    const todo = DoMoreStuff(DoEvenMoreStuff());  
    DoStuff(todo);
where as with 1 you cannot.

Please no

The {...} syntax is a non-standard extension to XML/HTML I think MS came first up with back in the day for XAML (WPF).

It's a hack to "fix" a shortcoming of the base language.

It does not compose, i.e. :

<DoStuff args={<DoMoreStuff args={...} />} />

does not work.

If you know JS (or any other C family language), the syntax is not new.

It's about getting rid of a flawed syntax.

But it'll probably never happen because people are used to it and oblivious to change.

Unless of course if one of the FAANG publishes it as their New FrameWork [tm], then everybody will jump on it, and people that don't are seen as "not modern".

People complaining about lack of JSX, HTML angle-brackets: I don't get it.

XML gets all the hate for being overly verbose (and for good reason [1])

however with HTML syntax, which is almost the same, everybody seems to be just fine...

[1] XML is sooo nineties, the "modern" developer uses markdown. inb4 S-Expressions

</rant> (...yes I know)

Time travel and the regional undo

Jetbrains’ IDEs have both of them and more. The feature is called “Local History”. [1] You can see the history of an file, a selected region of text, or even your entire project. It can undo file deletions/moves/renames. It feels like a personal “automated git without the git hassles”. It has got me out of some really bad situations.

[1] https://www.jetbrains.com/help/idea/local-history.html

It’s like the whole web has come to the conclusion that icons have to be monochrome and boring. Why? What is this group-think? Why do other styles of icons “look dated”? I have nothing against the “metro” or “modern” (by m$) style per se. Like all designs it has its strengths and weaknesses. But I miss variety, Icon-sets (or websites for that matter) with personality. “metro” used to have personality, but has long since lost it because everything looks the same. Anyone here remember the silk icons? [1] I’m not arguing they are superior. But moar variety please: “silk icons”, “flat icons”, “silly icons”, “school icons”, “cartoon icons”… </rant>

[1] http://famfamfam.com/lab/icons/silk/preview.php

If junk starts coming in, that address is blocked, and I stop doing business with that company (if I haven't already).

AND CALL them, if possible: “I’ve received marketing emails from your company recently, how is this possible, I’ve never signed up, yaddayadda… “

Generate some cost on their side.

This video does a good job explaining how airline pricing works nowadays: https://www.youtube.com/watch?v=y3qfeoqErtY Basically, from the info they get, (destination, departure date, return date, etc.) they try to guess what kind of traveler the customer is and price the ticket accordingly. E.g. if there is no weekend between departure and return, they think that you must be a business traveler so the ticket is more expensive.