Ask HN: How can I market my iOS games to older folks?

https://news.ycombinator.com/item?id=6291920
by egb • 13 years ago
1 4 13 years ago

In my numerous though anecdotal experiences of talking with my retired parents and other AARP card holders, it seems that older folks don't read any blogs or app reviews sites or any such thing (at all!) to find out about apps or games for their iPhones or iPads. (I'm iOS-centric, so that's my research area.)

Does anybody have any leads on how/where to get some mindshare for games that squarely target older folks? I'm building games for them by making the games with these attributes:

* free - I've found that older folks really really really prefer free apps in the majority of cases

* clean, aka no gratuitous explosions/animations - From what I can tell, when presented with similar apps, older folks don't want buttons that jiggle all over the place or lots of particle effects. Instead, they want easy-to-read fonts and intuitive UIs

The unfortunate side effect of building games like this are that they are the opposite of what app/game review sites want to publish, because my games are purpose-built to be non-flashy, whereas the review sites want to see "a new twist" on a game or "amazing graphics/theme" wrapped on a game, in order to drive readership. As stated above, older folks don't read that anyways, so I guess it's moot, but it brings me back to my question - how do I get more older folks to try my games? :-)

PS - anybody here write for AARP? ;-)

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