Is releasing early ever a bad idea?

https://news.ycombinator.com/item?id=295952
by jbgh2 • 18 years ago
11 27 18 years ago

The current advice for a web start up seems to be: Get something up and running ASAP, listen to your customers, iterate, profit. However, if you are making games an early release it usually death as a game that is 90% complete is often on 10% fun. So, if your startup is games based should you still release early?

EDIT: Several commenter have pointed out that I shouldn't have said 'Get something up and running ASAP', instead it should be the 'minimum value adding set of features at good quality'. It's a bit less pithy though.

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