Ask HN: We're developing an Android game. Should we start promoting it?

https://news.ycombinator.com/item?id=1865587
by scrrr • 16 years ago
1 7 16 years ago

I've teamed up with two developers and one artist and we are now developing an Android game together. The skill-level in our group is very high so I assume the game will be of high quality, also.

Through reading HN I've come to the realization that proper marketing is at least 50% of the effort if we want our game (or any other product for that matter) to be a success. So should we start now?

I thought about what we could do. We could start a blog where we write about the progress, but I am not sure if this would be that interesting for anyone. After all its just a couple of guys writing Java-code and the graphics are currently just blocks in 3 different colors.

Should we just relax and finish coding until we release the game and then worry about marketing? There's an interesting comment about that here: http://news.ycombinator.com/item?id=1527365

Or is it time to act now? If yes, how?

Also: Does it make sense to start looking for a game-publisher?

Thank you for any suggestions!

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