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wombarly

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Steam Frame 8 months ago

SteamOS at its base is just Arch with Steam and some additional software installed.

How is this in a way related to that or not gaf about creators?

I pay €14/mo to not have ads on YouTube. It's good they have the skip feature for those sponsor segments, since they're just embedded ads.

Creators still benefit as my view has a higher $. Well... not anymore I suppose with the view attribution endpoint being blocked by my adblock.

Websites are moving towards providing md5/sha1/sha256 hashes of your normalized email (stripping the + from gmail) or phone number to advertisers.

A basically permanent ID. Unified ID2 is one version of this.

The 3rd party cookie ban and heavy pushback against alternative solutions suggested by Google just pushed advertisers into going an even worse route privacy wise.

Dumping third-party cookies is going to cause people's privacy to end up in a way worse position.

Almost all of ad tech is moving towards identifiers like hashed normalized emails (e.g. removing +'s from gmail), phone numbers, names, etc. for personalized ads.

Most calendars have the option for you to subscribe to an ical by pasting in the web address. Which they will then keep in sync.

They don't have ideal.ing though, waiting for the first scams to start popping up.

iDEAL is the payment system in the Netherlands. And they use ideal.ing.nl for it.

If you use etags it's up to R2. I'm assuming R2 is consistent here.

So if you write to the same file twice, one write will succeed before the other and change the etag of the file, which should in theory cause the other request to R2 to fail because the etag you send with as conditional no longer matches.

Couldn't the library implement a conditional operation using the etag, retrying if it fails? That should solve the consistency guarantee.

Ofc its a different matter if you write to the same key in the same file. But that could be solved with special method that allows you to do a setOrUpdate on a key in the json and when retrying the update method is executed again (allowing you to do increments or add a new item to an array) while guaranteeing consistency.

Depends? I remember WhatsApp being bought by Facebook (and subsequent privacy issues) being in the news a lot in the Netherlands.

Most people either don't care or everyone around them only uses WhatsApp for chat making it difficult to switch.

The GeForce Now leak was pretty big as well, leaked tons of unannounced games.

There was also a leak of one of Ubisoft's games, not sure about source code.

People who DDOS sites usually attack the homepage.

If they attack a dynamic page, check if you can cache them for 30 or 60 seconds. Pretty close to real time.

If you have cookie based authentication for those pages, its going to be difficult to cache them at all though. Which is where SPAs come in useful since auth is client side.

Cloudflare detects the DDOS and will block it, notifying you by email. We almost never use the Under Attack Mode unless it's actually affecting us.

The biggest thing we do to help ourselves when we're under attack is making sure that the pages being ddosed (homepage, etc) is being cached by them. There will always be some requests that CF doesnt block, so the cache ensures they get served by them.

What kind of numbers do you want? Last month we used 200TB+ in bandwidth across all our sites, no bandwidth charges from CF.

120TB of that is our CDN backed by a Cloud provider, we had to only pay them for 3TB in bandwidth charges.

During peak traffic they serve 35% of our pages because of their cache, with some site improvements we will be able to up that to 60% soon.

Edit: I must add that we are on the Pro plan and do use multiple paid features like Workers and Load Balancers.