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syldarion

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Professional SWE; Hobbyist game dev;

https://twitter.com/Syldarion https://github.com/Syldarion https://syldarion.itch.io/

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Like the other commenter, my mind also fixated on the mouse cursor. Great post on the fonts, but I spent most of my time seeing how the strange cursor behaved. I don't like it much, especially because there's some inconsistency once you're down hovering over the related posts.

However, there was one spot where I had to give it to them: when I hovered over the content about Google Sans Code, it expanded horizontally. For a second, I wondered what was going on, then it clicked that the content must be horizontally scrollable, which it was!

Of course, that could be shown with a much more obvious horizontal scroll bar...

Location: Rochester, NY

Remote: Yes

Willing to relocate: Yes

Technologies:

- Professional: Python, Gitlab, Jenkins, CI/CD & general DevOps work, C#, C++

- Hobbyist: React, JavaScript, HTML/CSS, MongoDB, MySQL, Unity

Résumé/CV: Upon request

Relay Email: 99yhi221y@mozmail.com

---

I've been in the industry for 7 years, primarily at Intel working on SSD validation. My primary focus in that time was Python work and some C for more performance-focused parts of our codebase.

Outside of my professional life, I spend a lot of time exploring various technologies around web and game development. Recently, this has centered around Next.JS and Godot.

While most of my experience is in internal tooling and testing, I'm open to anything that comes with interesting problems to solve. I'm a fast learner and mostly agnostic to the stack.

Location: Rochester, NY (soon)

Remote: Yes

Willing to relocate: No

Technologies:

- Professional: Python, git, Gitlab, Jenkins, CI/CD, C#, C++

- Hobbyist: React, JavaScript, HTML/CSS, MongoDB, MySQL, Unity

Résumé/CV: Upon request

Email: 99yhi221y@mozmail.com (relay email)

---

5+ years in the industry so far. My primary focus in that time was Python work and some C for more performance-focused parts of our codebase. Outside of my professional life, I spend a lot of time exploring various technologies around web and game development, working on smaller website and game ideas.

While most of my experience is in internal tooling and testing, I'm open to anything that comes with interesting problems to solve. I consider myself a fast learner and having a puzzle of sorts in front of me absolutely helps drive that.

Location: California, USA

Remote: Yes

Willing to relocate: Depending on location

Technologies:

- Professional: Python, git, Gitlab, Jenkins, CI/CD, C#, C++

- Hobbyist: React, JavaScript, HTML/CSS, MongoDB, MySQL, Unity

Résumé/CV: Upon request

Email: 99yhi221y@mozmail.com (relay email)

---

5+ years in the industry so far. My primary focus in that time was Python work and some C for more performance-focused parts of our codebase. Outside of my professional life, I spend a lot of time exploring various technologies around web and game development, working on websites and games that spring into my head.

While most of my experience is in internal tooling and testing, I'm open to anything that comes with interesting problems to solve. I consider myself a fast learner and having a puzzle of sorts in front of me absolutely helps drive that.

Fiction:

"Yumi and the Nightmare Painter" and "Tress of the Emerald Sea" - Two of Brandon Sanderson's "secret projects" that he released this year and easily my favorites of the bunch. Tress is just such a fun adventure and Yumi left me an emotional wreck by the end.

"There Is No Antimemetics Division" - I had a brief period where I wanted to read some stories about clandestine operations around odd anomalies, SCP-adjacent if you will. This, alongside "Agents of Dreamland", is rather short and great for getting through in a couple sittings. It's all about taking on an entity that you actively can't remember the existence of.

Non-Fiction:

"Letters to a Young Poet" - This is a collection of ten letters sent from the poet Rainer Maria Rilke to a younger aspiring poet in the early 1900s. As a creative that sometimes struggles with the whole "what am I doing this for?", I found this a highly inspiring and comforting read.

"On Writing" - I'm sure most of you know the book, or at the least know Stephen King. The info in here on writing (at least in the style of King) is fantastic, but I think the memoir portions are the killer part of this book. The man certainly has a storied past, for better or worse.

I was introduced to Calvino this year and picked up Invisible Cities for the first. It was amazing how evocative the descriptions were. If On A Winter's Night is a great place to go next, but I don't think you can go wrong with any of them.

Oh for sure, I'm with you. Old graphics work has this mindset of avoiding transparency passes stuck in my head. Certainly a small part of the bigger problem.

Agreed. Once a file/page reaches a certain size, I find minimaps to be a mostly unintelligible blob. Maybe it'd be solved by just making it bigger, but then we push into the problems of screen real estate and what not.

I'm sure it's negligible these days, but there's also the concern of an increased graphics load since you'll have to do an extra pass for the transparency. But I don't want to dive too far into the mindset of "everything must be optimized to the max".

Precisely my thoughts. The fact that this exists is so cool, but it's clear some more tuning would have to be done for "proper" balance.

'Subterranean Crush' is exactly 'Flesh to Dust' but two mana cheaper and 'Silent Splendor' is 'Dramatic Reversal' cranked to 11. An instant include in any blue deck, I need it.

The hardest part of the hardware experience for me so far has been the waiting. I recently took the next step in being a keyboard nerd and have been tinkering with custom macro pads.

Currently printing the bottom of a custom osu! pad for the third time after a couple goofs.

Absolutely a blast though, especially coming from doing purely software. Even if you're just doing prototypes, highly recommended.

I'm not sure if I can say abandoned YET, but I thoroughly enjoyed working on Braggle (https://braggle.app/), which is a site that lets you create rooms with your friends to post your scores for the various Wordle clones.

It's my first real website outside of my blog, and it's been awesome learning how to do everything (thank you Firebase for making it so much easier), but I haven't been enjoying the follow-up of all the infrastructure work needed to make it more performant. Classic engineer problem, let me make the NEW THINGS.

On top of that, trying to get people to notice on Twitter with a few hashtags here and there hasn't been the most fun.

https://calebmakela.com

It's nothing fancy, the site in itself is a personal project spawned from wanted to write more and have a presence.

It's built with Hugo and some gross hand-spun CSS. Though, after seeing some of these other amazing personal sites, I think it might be time for a refresh...