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spppedury

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when Quake was being written, it was pushing the level of managable complexity at the time.

they used NeXT workstations to develop it, the programming tools on PCs were too weak for such a project

today it might look simple, but it's easy to say that when you open it in VS Code and have Intellisense, autocomplete, go to definition, ultra fast compilers, tons of RAM, and google for everything