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silon42

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Yeah, he complains about blocking being a problem then suggests thread-per-core...

Personally I don't want thread-per-core in a general purpuse runtime, I believe C# and Go both do it correctly these days by starting new threads if all existing are busy for too long.

Especially some overclocked Intel ones?... maybe it's time to start undervolting/underclocking from the start... (personally I buy 65W limit CPUs by default).

+1... every frame perfect is less important than lag (ie something should happen at next frame after user action).

Pointer should be async with the rest of desktop anyway, unless the system is broken.

An idea...

Take this (assuming it's not slop), relicence as GPL, submit upstream (imagine it's accepted for a moment...).

If they proceed with license washing then from the Rust version, it's certainly derived work.