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scottymac

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There are multiple apps in the App Store that do this. I spent last year implementing pose detection in an exercise app and we used both Apple’s pose detection and a 3rd party’s. The pose (each point of the human form) itself was sent to a machine learning backend at around 30 fps, analyzed, and data returned at about the same speed using gRPC. Each exercise had a set of specific feedback for both positioning (“Stand facing the camera with you arms at your side/Stand sideways to the camera/etc”) and form correction (“Raise your right arm higher above your head etc”). Feedback was spoken out loud to the user and there was a relatively complex set of rules governing which feedback got priority and how often feedback was spoken. I also implemented an on-screen “skeleton” of the user’s human form points that rendered on top of the camera view. Pretty fun project from a tech point of view.

Behind Jaggi Lines! was actually a development version that was pirated heavily amongst Atari owners. I played it on my Atari 800. It was the first game that actually made me jump out of my chair, scaring me. I can remember the moment vividly. Great game!

While I understand the desire for Kickstarter to police this kind of thing, the burden ultimately sits with the owner of the trademark being infringed upon to pursue legal action or risk losing the trademark. Frankly I'm a little surprised at the response here on HN given that Kickstarter is an early stage company with limited resources. Why should they focus on something where there are already laws in place and avenues to pursue infringement? Who's to say they should be the arbiter on what constitutes infringement?

On behalf of

Groupon.com Orbitz.com Feedburner.com CareerBuilder.com TicketsNow.com Peapod.com Apartments.com Restaurant.com ShopLocal.com Legacy.com GrubHub.com EveryBlock.com Apoolicious.com Threadless.com Newser.com Songza.com ViewPoints.com Timelines.com SitterCity.com BlockShopper.com CarePages.com SurePayroll.com OneWed.com

...and many other Chicago-based internet companies

Fuck off.

Hmm, that's odd. We got three slices in early May and it took them 4 days to get us up and running. I have nothing but fantastic things to say about EngineYard. Worth every penny.