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HealthExpense — Sunnyvale, CA — Lead/Senior Engineers — Backend & DevOps — FULLTIME, ONSITE

HealthExpense (http://www.healthexpense.com) is looking for experienced engineering hands to round out our core team and to help us build the next great healthcare technology startup. If you are interested in joining a dynamic early-stage startup that is already seeing significant traction — there are already 1M+ employees using our platform — we’d love to talk to you.

You can reach us at jobs@healthexpense.com (or me at sthomas@healthexpense.com). There’s no resume “black hole” here — you’ll get a prompt, respectful reply.

OUR STACK: Backend — Scala (we’ll help you get up to speed), C++. DevOps — AWS, Chef. More here: http://stackshare.io/healthexpense/healthexpense

ABOUT HEALTHEXPENSE:

In healthcare, $600B (that’s a B) is wasted every year. The HealthExpense platform (think “Mint for healthcare”) helps consumers and benefits administrators make the most of their healthcare dollars — tackling the mundane and often unnecessarily-complicated tasks like submitting insurance reimbursement claims, paying bills, and tracking deductibles and flex-spending caps. Our fast-growing network is quickly becoming the platform of choice for large employers and third-party administrators, and we’re already helping over 1M employees make better and more cost-effective healthcare decisions.

A few key details: - We’re well-funded and stable: we offer great salaries, medical/dental/vision coverages, and generous bonuses. - We’re off to great start. Our platform is already in use by millions, and we’re just getting started. - We set you up for success: We never skimp on the best hardware or tools money can buy. - We want you to share in our success. Every offer includes a healthy dose of stock options. - We’re building for the long-term. Our key executives have been around the block, and understand the importance (and sustainability) of true work-life balance.

San Francisco (SOMA) -- Grammarly -- Platform/DevOps/Backend Engineering Leads

Grammarly (http://www.grammarly.com)is building out our core engineering teams in SF.

First, a little about us:

- Our product: Grammarly (http://www.grammarly.com) makes the world's best automated online proofreader, which highlights 250+ common grammar errors. - Grammarly is profitable, and cash-flow positive -- all without raising any venture capital -- which allows us to chart our own path. - We have significant traction already -- millions of users, 1M+ fans on Facebook, partnerships with 200+ universities and more.

We are looking to add exceptional engineers to the mix here in SF. Our tech stack includes: - AWS stack - Programming languages: Java, Erlang, Node.js, Lisp, Python - Chef, Jenkins, Nexus, Github - MySQL, MongoDB , Redis, PostgreSQL - And/or the best tool for the job

TO APPLY: You can check out our open positions at http://www.grammarly.com/jobs or email to scott.thomas AT grammarly.com.

Thanks!

San Francisco (SOMA) -- Grammarly -- Platform/DevOps/Backend Engineering Leads

Grammarly (http://www.grammarly.com)is building out our core engineering teams in SF.

First, a little about us:

- Our product: Grammarly (http://www.grammarly.com) makes the world's best automated online proofreader, which highlights 250+ common grammar errors. - Grammarly is profitable, and cash-flow positive -- all without raising any venture capital -- which allows us to chart our own path. - We have significant traction already -- millions of users, 1M+ fans on Facebook, partnerships with 200+ universities and more.

We are looking to add exceptional engineers to the mix here in SF. Our tech stack includes: - AWS stack - Programming languages: Java, Erlang, Node.js, Lisp, Python - Chef, Jenkins, Nexus, Github - MySQL, MongoDB , Redis, PostgreSQL - And/or the best tool for the job

TO APPLY: You can check out our open positions at http://www.grammarly.com/jobs or email to scott.thomas AT grammarly.com.

Thanks!

Game Closure is looking for great engineers to help us build the world's best mobile game engine. We are 25-strong and growing (carefully). If you want to join a great team, develop cutting-edge technology and have an impact, then we want to talk to you.

ABOUT GAME CLOSURE

Game Closure is democratizing mobile game development using HTML5, allowing developers to build a game once and launch seamlessly on a variety of mobile platforms (iOS, Android, etc.).

We write cross-compilers, custom browsers, ARM7 assembly, GPU shaders, Node.js & Python back-ends, JavaScript game APIs, and whatever else it takes. As an engineer at Game Closure, you will work with these technologies to build core features of our product. You will work with the best engineers in the world -- we have top talent in every part of our stack, from server architecture to browser optimization to Android internals -- on the hardest problems in mobile and social gaming.

A few other tidbits: - Backed by top-tier investors, including Highland, Benchmark and Greylock. - Located in Mountain View, right off Caltrain and in the heart of the Castro Street restaurant corridor. - We offer truly meaningful equity -- we want you to feel like a partner in our business and share in its success -- and competitive pay and full benefits

Some press clippings: - Techcrunch: http://tcrn.ch/XTR9ir - VentureBeat: http://bit.ly/TszL2o

WHAT WE'RE LOOKING FOR // WHAT YOU'LL DO

We are looking for stellar software engineers to architect and build features for our core SDK (and more). Whether you're a generalist or specialist -- we welcome both -- as long as you enjoy the challenges the come with building a next-gen gaming platform, this role will be perfect for you. We're at the size where we can still fit the role around the individual and their interests (rather than the other way around).

WHAT WE OFFER

In addition to a great work environment and solid compensation and benefits, Game Closure offers:

- Ownership: We're a small team, and we empower our people to pursue novel approaches. - Challenge(s): What we're doing isn't easy. We're working every day to solve the hardest problems in mobile game development. - Skills: There's zero stagnation here. We use the latest tools and technologies every day. You can touch all parts of the stack and see your influence on real, shipping products - Creative input: Ideas are valued from all corners of Game Closure, and we work fast -- that idea can go from concept to live in short order. - Community. Closures hang together. We take care of our people and believe it makes us stronger as a company. We enjoy working together and relaxing together.

TO APPLY

We'd love to hear from you. To apply for this position, follow the link: http://hire.jobvite.com/j/?cj=o0mSWfwU&s=HackerNews. There is no 'black hole' here. We reply to everyone. Thanks!