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rpcorb

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Yes, actually. Everything is about getting work done. Delivering value. If you're spending more time playing with your tools vs. using your tools to deliver value, that's not success at your job. Play around on your own time.

It really is interesting that only in the last 20-25 years has the obesity rate really taken off. In other words, it doesn't seem like this was gradual linear trend starting much earlier. So, why didn't it happen earlier? What changed (the most)? Was it a convergence of forces reaching a tipping point? Or did a single major change occur in the 90s, such as the food industry introducing a key st of addictive ingredients?

Can confirm. I've noticed this social trend as well.

However, interestingly, there also seems to be critical threshold (different for every task) beyond which the opposite urge takes hold. Take, for instance, customer/technical support hotlines. The feeling of, "Please just let me talk to a human..." In that case there's a premium on the presence of human interaction. It almost seems like an "uncanny valley" of technological problem solving. In other words, machines are useful but usually brittle. Humans have a flexibility and creativity which won't be easy to replicate.

I'd argue that front end development tools are complex and varied because the craft itself is complex and varied. Try to strike the optimal balance between usability and fine control. It's not easy. How to welcome newbie developers with intuitive tools while not frustrating experienced ones with blunt instruments. Imagine all the schools of thought for how to best achieve this delicate balance. Not to mention beauty and elegance in design.