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refsys

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Cute, but clearly Godot is doing all of the heavy lifting here.

"It's possible to make shitty but playable games by running random scripts through a >2MLoC game engine and iterating on errors" is interesting but not nearly as sensationalist.

Any terminal tool like Claude Code or Codex (I assume OpenCode too, but I haven't tried) can do it, by using as a prompt pretty much exactly what you wrote, and if it still wants to edit, just don't approve the tool calls.

One problem I've noticed is that both claude models and gpt-codex variants make absolutely deranged tool calls (like `cat <<'EOF' >> foo...EOF` pattern to create a file, or sed to read a couple lines), so it's sometimes hard to see what is it even trying to do.