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pynappo

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i work on neo-tree.nvim, among other things.

[ my public key: https://keybase.io/pynappo; my proof: https://keybase.io/pynappo/sigs/o7FKnRYdMitdvhOHGFPOejihel7IdjkrR_Lc9NuaotE ]

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Generally speaking I think the allure of modern-day gachas is providing a near-premier gaming experience (like paid RPGs, open-world games, etc.) while being free-to-play, at the cost of slowly encouraging you to spend a lot of time and/or money to get better characters in order to actually keep up with the end-game content and/or PvP side of the game.

If you commit to playing the gacha for an extended period of time, the system of:

- daily rewards that encourages you to play for a couple minutes each day to get enough currency to get good characters from the gacha

- newer characters being better than older ones (in visual design appeal and/or power-level)

- harder end-game content requiring better rosters of characters (or more grind)

- sales on the premium currency used to pull

- the ol' sunk-cost fallacy

all combine to encourage players to spend money over time

In this regard, the game in the post obviously does not have the scope of a game that actually costs money, and doesn't have the goal of getting you to spend money, but it does cover the grind and gacha part of pulling for different rarity characters and such.

Yeah onedrive is seriously annoying. It's nice when the free 15GB backup/sync for the desktop, pictures, and documents folder works (for people who put things there) but the way other MS products work with it seems user-hostile to me.

e.g. it took until 2025 for this RFC to be opened on moving PowerShell profiles and modules out of Onedrive: https://github.com/PowerShell/PowerShell-RFC/pull/388. It should not be taking seconds for my powershell profile to load just because i have onedrive enabled by default.

I also had a non-technical friend recently get burned by a default MS Office setting where edited documents located in the OneDrive folder save directly to onedrive, and it only gets saved on disk when onedrive gets the new copy and uploads it back it to the user's disk. So if the MS office to onedrive integration fails your changes won't save. Apparently users have to enable a setting to first save to a folder on disk? That folder can even be the onedrive folder so onedrive will eventually sync it back up.

Overwatch 2 has a simplified endorsement system. It's just an optional thumbs up instead of endorsement for 1 of 3 reasons (roughly something like sportsmanship, good teammate, or good leader).

The avoid system is now more flexible. You have 3 pin slots for people you never really want to see on your team again, plus 12(?) regular avoid slots to avoid people for a week at a time like usual. In situations where too many avoid conflicts occur and the matchmaker struggles to create a match (e.g. high ELO), it will start to ignore people's avoid slots in order of (last regular avoid > first regular avoid > pin slots), i think.

Neovim Pack 11 months ago

Problem: New users must look for a plugin manager and figure out how to install it. - Nvim documentation should be able to give a one-liner to install (non-builtin) plugin managers and plugins. > Lack of a declarative way to specify plugins. - Lets Nvim reason about dependency ordering / transitivity. - Lets crawlers build a package index. - [packspec](https://github.com/neovim/packspec) adds potential to leverage NPM tooling (and possibly infrastructure).

https://github.com/neovim/neovim/issues/20893#issuecomment-1...

Arch Wiki is a high value target for scraping so they'll just solve the anubis challenge once a week. It's not going to stop them.

The goal of Anubis isn't to stop them from scraping entirely, but rather to slow down aggressive scraping (e.g. sites with lots of pages being scraped every 6 hours[1]) so that the scraping doesn't impact the backend nearly as much

[1] https://pod.geraspora.de/posts/17342163, which was linked as an example in the original blog post describing the motivation for anubis[2]

[2] https://xeiaso.net/blog/2025/anubis/

Well, they released Artifact in 2018 (to poor reception), DOTA Underlords in 2019 (and stopped updating it after a while), and half life alyx in 2020.

https://store.steampowered.com/search/?sort_by=Released_DESC...

They also likely have another half-life game in the works, as mentions of half-life-esque things have popped up around their codebase (as published through updates of their existing source 2 games):

https://www.youtube.com/watch?v=HWlRkzwHLwI

What Is Vim? 2 years ago

Doing a quick search in the repo i see multiple issues where people report using vscodium but none of them seem to report any immediate breakage. If you're experiencing a problem with it, it is only in vscodium?

There's the Everest line of keyboards by MOUNTAIN that does that, although they've recently had very massive sales (like 60-70% off type stuff) so idk if the company's doing alright.

It's important to note that this isn't a dev response that is meant to directly address the issue in the OP. Someone else just saw that it was a dev comment in a related issue and linked it.

If you look at the linked thread the quote came from [1], the quote is actually answering a similar issue titled "Why are there nodejs files in my zed install". Judging by the response, the dev had interpreted the issue title as a "what does zed uses nodejs for" and not "why does zed downloads nodejs without informing the user" and answered accordingly.

There are more relevant links to PRs and comments further down the GitHub thread (the one in the OP) where the zed devs acknowledge that they are still thinking about how to best implement the UX for extensions downloading LSPs and whatnot.

[1] https://github.com/zed-industries/zed/issues/7054#issuecomme...

I think it really is just that some cheaters don't wanna install a different OS, and my understanding is that there are still plenty of hacks on Windows so not much reason to change. Overwatch 2 for example has had a free undetected source-released cheat on Windows for months now (according to what I've heard on Reddit).

I believe Valorant and Roblox have had devs/employees state that supporting Linux isn't worth it for the small proportion of the player base vs the increased cheat risk as well, although feel free to take that with a grain of salt

It can be hard to differentiate between insane aim and clever aim assistance

Wallhacks can be mitigated but can't be shut down completely. Valorant for example limits the information provided to clients based on pre-generated tile maps (for example, players in a tile won't have information about enemies on the other side of the map but will have information on the enemies on the adjacent tile within reasonable LoS) but wallhacks still exist because the LoS check has to be overly generous to account for ping and such

There's different levels of SBMM (skill-based matchmaking) though, most games nowadays have a choice between ranked (where the appeal is the well-matched games and the possibility of increasing your rank) and quick play (where the appeal is the low queue time and more casual play, and the matchmaker basically is making sure that the lobby is filled with players who are very roughly in the same skill range)

While I also have fond memories of pre-SBMM Halo/CoD from the 2000s, they're more focused on pure shooter mechanics rather forcing players to work together to win an objective, so doing well but losing still feels fine. I find SBMM is needed in more objective focused esport games like overwatch, because the game is designed such that it's harder to do well individually (and thus have any fun) if your teammates aren't doing well.

I've seen it done with human observations instead of AI, e.g. for validating the skills of the best rhythm game players or the best speedrunners.

My perception (purely from personal gaming experience, to be fair) is that most esports games' existing anti-cheat solutions are good enough at suppressing obvious cheaters, so there's not enough benefit to adopting a system like this for the vast majority of players for the cost.

My understanding of TF2's problem is partially that it's easy to cheat, but unlike other games, it's also easy to cheat on multiple accounts simultaneously on the same machine, and there's not enough (if any?) enforcement to deter people from doing this.

you might want to try linking @variable to Identifier, i think the original author decided to keep @variable unhighlighted to keep the color diff between having `termguicolors` on/off to a minimum (Identifier assumes `termguicolors` is enabled, but for default colorscheme it's likely not always the case).

see https://github.com/neovim/neovim/pull/26334 and the comments in highlight_group.c

the "rent" in the saying is the effort to learn and upkeep a certain piece of knowledge in your head, to the point where you can recall it as needed

living rent free generally means that you are able to easily recall a piece of knowledge (and often do, even if you don't want to).

something that pays rent might be like an important concept for an upcoming school test, for a class you're not interested in.

Mic Test 3 years ago

By cheapest alternative, do you mean the ATR-2100x recommended as the budget option? I'm in the US and searching Google shows $80+ for the Blue Yeti and $30+ for the ATR-2100x

i think the GP was talking about wired peripherals that plug into usb-a ports on the computer side, not wireless mice/keyboards which use usb-c to charge

my current wireless mouse/wired keyboard have usb-c on the peripheral end but I still use usb-a to connect them to the computer