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penispooper

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Major concern I have is that every game will "become a subscription service".

we'll see the first netflix-like delivery of games take off in popularity. I think one of playstation's offerings works like this and either EA or ubisoft has this too. It never would result in 'price to play per hour'. This isn't <1995

Alternatively, it on steam it could operate the way a lot of valve's dlc already operates. You end up with a gun in CS:GO and you can transfer it to whomever. The only issue is, the source of that DLC is from 'lootboxes'.