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paull39

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As a child AoE 2 brought me a deep curiosity to learn about history. The class room style learning was so awkward. I think I did a small scenario about the evolution of a city and did my first if/else on the map editor.

The next thing which upped my will to learn more about history was Wikipedia. Those endless link chains. Did I love that.

How easy is it for you to make "Machine learning" into smaller subproblems? What are basic social skills. Do your methodic differs?

For me it's that I'm more likely to see my error with a topic like CS. While basic human interaction is not that manageable. It's interaction with Human A and Human B. These are distinct as Computer Science and biology. Finding the common denominator between them takes time for me. And don't forget that you interact with a lot of entropy. Communication is not easy.

How do you tackle these two problems ?

Location: Münster, Germany Remote: Yes Willing to relocate: No Technologies: HTML, (S)CSS, JavaScript/Typescript, p(R)eact, WCAG, Node.js Résumé/CV: email for CV Email: paul.nipaka@googlemail.com

Hey 4 YoE looking for an opportunity to participate in creating and learning more.