GOOG-411 was "competing" with a strong company (1-800-FREE411) by serving no ads in a category worth ~$3.5B at the time. It was inexplicable at the time, but they did this to get voice samples, way back when. For reasons like that, I expect that this category of training is baked — but I don't have current domain knowledge fwiw.
HN user
nmacias
So, Quri (2009, now part of Trax), which was the startup copy of Proctor & Gamble's retail intelligence operations. But now like a sponge for any AI budgets not earmarked for hardware.
most audio and video schemes support streaming, in the case of MP3 we are talking about frame-based compression
I guess to restate my curiosity: are things like Animation Pose Compression in Unity or equivalents in other engines remotely as good as audio techniques with hardware support? The main work on this seems to be here and I didn't see any references to audio codecs in the issue history fwiw. https://github.com/nfrechette/acl
the shoulder rotation plotted at various frequencies sparked for me: is there an "MP3" of character animation data? The way that we have compression optimized for auditory perception… it feels like we might be missing an open standard for compressing this kind of animation data?
edit: Claude is thinking MP3 could work directly: pack 180Hz animation channels into a higher frequency audio signal with some scheme like Frequency Division / Time Division Multiplexing, or Amplitude Modulation. Boom, high compression with commonplace hardware support.
AdderaLLM was right there
Has anyone tried to make a Yahoo! Directory vision of YouTube/web video?
This isn’t going to get better on behalf of YT product teams, and Sora et al are going to ratchet up the stakes
Based on the polished rib bone / leatherwork precedent, I am going to presume these were fabric-softening dryer balls.
this site, yikes. In summary, we don’t know what happened yet, but you assume it’s the direct and obvious outcome of <your political issue>? And that <many people are saying>?
In that’s the game, then, I suspect the Spotify team was onsite to record a behind the scenes at Boeing podcast, and in the process replaced the locking nuts with Joe Rogan stickers.
Location: San Francisco, CA
Remote: Yes
Willing to relocate: No
Technologies: design, browser-oriented code, GIFs
Résumé/CV: https://drive.google.com/file/d/1ho5lIt8UubFM8HELmqb0I6Ub-Ut...
Email: linked from portfolio (https://rockinghelvetica.com)
I’m a designer with a couple of decades’ worth of practice across the entire space of creating & nurturing digital products. I like fuzzy problems. Pretty good at naming things.
Remote is viable. For initial teams and cofounder-shaped opportunities, I’d prefer to work in-person in SF.
I get that idealists will be up in arms about user-agent based self-censorship and still feel this way. It’s reversible immediately if it was proven to be harmful.
I think that Apple should insist that webviews used this way identify themselves via JS as monetization containers, with clear definitions for when and why subject to App Store review. Done.
San Francisco
IGN is hiring in many departments, but here are a few that might particularly interest the HN reader. Shipped in 1996, we're not a startup, but most of that code is gone now, and we're keeping things interesting with work spanning desktop (ign.com), mobile web, iOS, Android, and consoles (Xbox One & PS4 native apps).
I'd never thought of it as a value before joining 4 years ago, but there's a lot of happiness derived from a strong common ground (e.g. a passion for games & entertainment) that's not directly related to roles across the company.
Good hunting.
Lead Software Engineer https://social.icims.com/job/Lead-Software-Engineer-Job-US-C...
Product Manager - Video https://social.icims.com/job/Product-Manager-Video-Job-US-CA...
Product Manager - Advertising/Monetization https://social.icims.com/job/Advertising-Product-Manager-Job...
Frontend Software Engineer https://social.icims.com/job/Front-End-Software-Engineer-Job...
Infrastructure Engineer https://social.icims.com/job/Infrastructure-Engineer-Job-US-...