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nildev

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Location: Dubai, UAE

Remote: Yes, working with EU/US time zones

Willing to relocate: Yes, for a strong match

Technologies: Rust, Golang, Python, JavaScript/TypeScript, Next.js, React, Postgres, Redis, Docker, Kubernetes, Prometheus/Grafana, Ruby on Rails, EVM, DeFi

GitHub: https://github.com/allnil

Résumé/CV: https://docs.google.com/document/d/1i8Ob4fzTW-G-yPboUIzkXh6H...

Email: m.dev.nil@proton.me

I’m a senior generalist engineer with founding-style ownership. I like building systems end-to-end: protocol and product code, backend platforms, infrastructure, internal tools, and product-facing surfaces. Several times I was either an initial or an early hire in small and large-scale projects and products.

I spent six years in building backend platforms for massive-scale product at Strikerz/UFL (uflgame.com) and Vizor Games. I was an early hire, working directly with the CTO to build the infrastructure and design the system from the ground up. I engineered microservices, public and internal apis, and data pipelines for analytics(Kafka, Postgres, ClickHouse). I managed Kubernetes, observability, internal tooling in Python and JS, and took part in high-stakes production launches.

For the last two years, I was a founding engineer at Decent Land Labs - an early-stage decentralized storage protocol with EVM support and permament Arweave-based data settlement. I worked across the stack: developed protocol-level abstractions, nodes, bootstrapped infrastructure, DevOps, and smart-contracts, built private AI agent harnesses, ran multi-agent tests, and used LLMs for spec review and cross-client protocol design research and data gathering.

I built my engineering foundation in enterprise Business Intelligence and Data Architecture. I shipped large-scale data warehouses (OLAP) for global companies (pharma, logistics), writing heavily optimized Oracle PL/SQL and T-SQL.

Open source: Merged contributions to the Ethereum ecosystem, including the Reth client in Rust, Flashbots SUAVE, and Alloy.

These days, I'm spending time on applied AI and LLM design, RL and models fine-tuning, inference and AI compute. I'm a fan of Ruby, Rails and Zig.

Looking for: founding engineer, senior/staff software engineer, full-stack or backend roles where broad ownership and technical depth matter.

SEEKING WORK: Location: Dubai, UAE Remote: Yes, working with EU/US time zones

Willing to relocate: Yes, for a strong match

Technologies: Rust, Golang, Python, JavaScript/TypeScript, Next.js, React, Postgres, Redis, Docker, Kubernetes, Prometheus/Grafana, Ruby on Rails, Zig, EVM, DeFi

GitHub: https://github.com/allnil

Résumé/CV: https://docs.google.com/document/d/1i8Ob4fzTW-G-yPboUIzkXh6H...

Email: m.dev.nil@proton.me

I’m a senior generalist engineer with founding-style ownership. I like building systems end-to-end: protocol and product code, backend platforms, infrastructure, internal tools, and product-facing surfaces. Several times I was either an initial or an early hire in small and large-scale projects and products.

For the last two years, I was a founding engineer at Load Network, an early-stage L1 EVM chain with Arweave-based data settlement. I worked across the stack: developed protocol-level abstractions, consensus and execution clients, bootstrapped infrastructure, DevOps, and smart-contract prototypes. I also built private AI agent harnesses, ran multi-agent tests, and used LLMs for spec review and cross-client protocol design research and data gathering.

Before that, I spent six years in gamedev building backend platforms for massive-scale games at Strikerz/UFL (uflgame.com) and Vizor Games. I was an early hire, working directly with the CTO to build the infrastructure and design the system from the ground up. I engineered microservices for matchmaking, game economy/payments, quests, auth, moderation, and data pipelines (Kafka, Postgres, ClickHouse). I also managed Kubernetes, observability, internal admin tooling in Python/JS, and took part in high-stakes production launches.

I built my engineering foundation in enterprise Business Intelligence and Data Architecture. I shipped large-scale data warehouses (OLAP) for global companies (pharma, logistics), writing heavily optimized Oracle PL/SQL and T-SQL.

Open source: Merged contributions to the Ethereum ecosystem, including the Reth client in Rust, Flashbots SUAVE, and Alloy.

These days, I'm spending more time on product-facing surfaces (React, Rails), exploring Zig, and using LLMs for the right dose of entropy and speed.

Looking for: founding engineer, senior/staff software engineer, full-stack or backend roles where broad ownership and technical depth matter.

Location: Dubai, UAE Remote: Yes, working with EU/US time zones

Willing to relocate: Yes, for a strong match

Technologies: Rust, Golang, Python, JavaScript/TypeScript, Next.js, React, Postgres, Redis, Docker, Kubernetes, Prometheus/Grafana, Ruby on Rails, Zig, EVM, DeFi

GitHub: https://github.com/allnil

Résumé/CV: https://docs.google.com/document/d/1i8Ob4fzTW-G-yPboUIzkXh6H...

Email: m.dev.nil@proton.me

I’m a senior generalist engineer with founding-style ownership. I like building systems end-to-end: protocol and product code, backend platforms, infrastructure, internal tools, and product-facing surfaces. Several times I was either an initial or an early hire in small and large-scale projects and products.

For the last two years, I was a founding engineer at Load Network, an early-stage L1 EVM chain with Arweave-based data settlement. I worked across the stack: developed protocol-level abstractions, consensus and execution clients, bootstrapped infrastructure, DevOps, and smart-contract prototypes. I also built private AI agent harnesses, ran multi-agent tests, and used LLMs for spec review and cross-client protocol design research and data gathering.

Before that, I spent six years in gamedev building backend platforms for massive-scale games at Strikerz/UFL (uflgame.com) and Vizor Games. I was an early hire, working directly with the CTO to build the infrastructure and design the system from the ground up. I engineered microservices for matchmaking, game economy/payments, quests, auth, moderation, and data pipelines (Kafka, Postgres, ClickHouse). I also managed Kubernetes, observability, internal admin tooling in Python/JS, and took part in high-stakes production launches.

I built my engineering foundation in enterprise Business Intelligence and Data Architecture. I shipped large-scale data warehouses (OLAP) for global companies (pharma, logistics), writing heavily optimized Oracle PL/SQL and T-SQL.

Open source: Merged contributions to the Ethereum ecosystem, including the Reth client in Rust, Flashbots SUAVE, and Alloy.

These days, I'm spending more time on product-facing surfaces (React, Rails), exploring Zig, and using LLMs for the right dose of entropy and speed.

Looking for: founding engineer, senior/staff software engineer, full-stack or backend roles where broad ownership and technical depth matter.