I am trying to make a Bipedal Wheeled Robot, so learning mechanical design and solidworks modeling. Refreshing my robot Kinematics and Dynamics. Will eventually have to learn some optimal control to make it do fun stuff like jumping or leaning to the side but that is still quite far ahead in the future.
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mujtaba223
Electric Machinery Fundamentals Stephen J. Chapman
This was the book we used in undergraduate, It was quite readable as I remember.
Vehicle Driving Simulators This consists of three major parts: 1) The game engine that simulates the physics of different driving scenarios and rendering them to the drivers display. 2) A six DOF motion platform that is used to recreate the motion of the vehicle. 3) The vehicle body mounted on-top of the motion platform that has the steering wheel and other controls exactly like a real vehicle.
The driver inputs are read and fed into the game engine which outputs the rendered video to the vehicle LCD's. The output from the game engine is also used to control the 6-DOF motion platform to recreate the physical motion one experiences while driving.
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