Not exactly, if Monty randomly picked a door and happened to open a goat then it would still be beneficial for the player to swap.
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moosinho
Good point. That's probably also the case for surgeries on national holidays.
There is no such thing as "true probability" in Bayesian interpretation, it only exists in frequentist world.
Notice that it is possible to build a robot which flips a coin in such a way that it's always heads - sure you might need to build a different robot if the coin is "biased"(you probably mean its weight distribution is uneven) but it's still possible.
I wouldn't say that's the core of the paradox. The thing is that people don't have a good understanding what probability is. We think that when we choose a gate at the beginning, with a chance of winning being 1/3 it means that the universe "rolls" a dice and decides whether we win or not. It is then very confusing to realize that someone else, just by revealing the content of one of the other gates - after our decision has been made - can somehow make the universe roll a different dice with 2/3 odds.
The paradox disappears when you think about probability as a tool for reasoning from incomplete information, not as anything to do with "physical" property of the system under investigation. It then makes perfect sense that after receiving new information from the host we should reassign our probabilities.
How about an approach where the agent's reward is not the predictability itself but the first derivative of it. This way the agent will be attracted to the parts of environment where it can improve and will avoid white-noise parts since its model of the world doesn't generalize on these.
Juergen Schmidhuber (the author of original LSTM paper) had a very similar idea, http://people.idsia.ch/~juergen/driven2009.pdf
"This drive maximizes interestingness, the first derivative of subjective beauty or compressibility, that is, the steepness of the learning curve. It motivates exploring infants, pure mathematicians, composers, artists, dancers, comedians, yourself, and (since 1990) artificial systems."
Can someone tell me if I understand this correctly. So Bell famously proved that it is not the case that the correlation we see between 2 entangled particles A and B is because of some common cause C. Therefore we concluded that it must be that A => B or B => A and we called it a spooky action at a distance. But aren't we forgetting that there's a one more way to get a correlation between A and B without resorting to spooky action at a distance - conditioning on a common effect, aka collider: http://www.the100.ci/2017/03/14/that-one-weird-third-variabl... Has anyone proven that this is not the case?
It is a common misconception that Chaos theory and Quantum Mechanics show that universe is random. Chaos theory is a perfectly deterministic theory that basically means fragility to initial conditions. Quantum Mechanics, at least in Copenhagen interpretation does imply that the universe is random. But there at least 2 more, perfectly deterministic interpretations that make exactly the same predictions as the non-deterministic one. These are Many Worlds Interpretation and Bohmian Mechanics.
Come on, you don't like to tinker with SharePoint Server configuration templates in your free time?
Hmm, why is it surprising that AI is good at poker? The way I see the game is that a bad poker player will just hold a model of his hand in mind. A slightly better one will also hold a model of his opponent's hand. Even better one will also model his opponent's model of himself... and so on recursively. And who's really good at recursion? Computers.
If you enjoy reading about human biases coming from non-statistical point of view then check out "Thinking fast and slow" by Kahneman. Great read.