I ran the same test on my ryzen 3900X with no issues, MSI X570 ACE motherboard, seasonic PSU.
HN user
maljx
Unfortunately the font rendering is still not up to Chromes, a lot of sites look weird. Fastmail for instance is rendered with a visibly smaller font on FF, and it looks blurry on FF. (Win10).
In case no one told you "en" words usually map to masculine and feminine in German, and "ett" words are neutral.
They were saying on the stream that they would first build a replica of the ground environment in the lab to test run the deployment. And I believe this also includes the time to drill a deep hole.
We used to copy C64 digital tapes on a double cassette deck, using analog copy, running at double speed. Most times it worked, sometimes not.
Compiler/runtime can create two pointers with different integer values that point to same memory address. The article explains a few reasons why that might happen. It's very uncommon, but it's valid in the standard.
You can disable these “features” on enterprise but you need to dig around in the settings and google how to do it.
I can do the same in Germany with public insurance.
The difference to the US is that the companies that owns the cables have been forced (by lawmakers) to share that infrastructure with anyone who wants to start an ISP.
My parents in Sweden recently got fiber to their house in the countryside. There's a company that owns the fiber and you pay them ~10 EUR a month. Then you pick your ISP, whichever you want.
Unless you follow a zero warning policy they are almost useless. If you have a warning that should be ignored add a pragma disable to that file. Or disable that type of warning if it's too spammy for your project.
bahnhof.se is an example of this. (swedish isp).
pretty much everywhere in europe.
got mine from bizspark
Game dev here - We usually make sure to have the ability to pause anywhere and step frame by frame forward.
There's one tunnel in each direction, the video mentions the total tunnel distance as 50km.
I feel like the "middle" sentence is not intuitively what you'd normally think of something in between. Even for sentences that are quite close. "Eve walked home slowly" -> "Eve walked home quickly" gives a middle result of "As white hand smiled."
I've been frustrated about this for years as well. Writing in three different languages daily, but always the same language to the same persons.
in 01-s1.pdf: jms halt " will not happen
Go to /Library/LaunchDaemons/ and delete what you don't want to run at launch. (At your own risk of course.)
Berlin has rent control, if you stay in the same apartment the rent can only go up a certain % every year. It's also almost impossible to throw out a tenant here.
The main downside to renting is lack of control over stuff like renovations, modifications in the apartment, etc.
It has a shortage, but a very recent shortage. Compared to other cities in Europe - Stockholm, London, Paris it's still very easy to find somewhere to live here. Especially if you have money to pay.
Analog computer I saw in Berlin a few weeks ago, very cool stuff - https://twitter.com/maljx/status/650690241574080512
I'm way more productive in Xcode. I've also used it more in the last years so that obviously influences my statement.
I find the UI in VS2013 very "unstable" - I constantly manage to drag stuff away and hide windows I need to use. I miss the .h/.cpp side by side view when I'm in VS.
It's very easy to setup a color scheme in Xcode that looks nice. I've used hours in VS to get something that is ok. And then it resets to the default about once a week randomly.
Debugging C++ template code actually works in Xcode. Running debug build of stl under win32 is extremely slow in my experience.
I almost never have crashes in Xcode, but I think this probably depends on your code base and project setup a lot.
LLVM compiler errors are much easier to understand. That said, VS have found bugs that LLVM don't see. So, compiling on both help keep code base in good state.
Our game code compiles in half the time on Xcode/LLVM compared to VS2013.
We develop our game on Mac OS X and port to Win32 and Linux. Using CMake, SDL2 and C++11 there is very little code that actually needs to be rewritten. The windows build process is just a python script that pulls, cmake configure, compiles and zips the latest build.
The code that is completely different on the platforms is stuff like HTTPS requests, open file dialog, create/delete folders.
Isn't it the internet that's setup like a rat brain?
I used to take these busses before because they were cheap going to and from Sweden from Germany. The only people ever questioned by the border police were non-white or eastern europeans.
Sweden has a system similar to what you describe. It's called BankID and is issued by any bank. You can use it to file your taxes and sign various documents like address change online.
netflix
They want Berlin to be a hub. There are no direct flights from Berlin to SF or LA at the moment for instance.
Isn't the classical solution to this encryption problem to always send packages in the same size at regular intervals. If each host adds a layer of encryption you can't match the packages at the end points. Is this just too expensive? (I'm not an expert so genuine question from my naive POV.)