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lunar_rover

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Free the Icons 22 days ago

It's part of "What's been keeping Linux from having good UX up to this point?"

Making good products means lots and lots of drudgery, just for fun volunteers aren't going to touch that, and the stereotypical FOSS contributor is the type that's clueless about UX and puts stability above everything else.

Have fun convincing someone feature x is too overengineered to be usable by anyone who's not an alpha geek and should be simplified to a single switch. Not to mention proper large scale usability testing likely being unaffordable.

So designers stayed far, far away.

Free the Icons 22 days ago

Windows Vista primarily suffers from technical issues. Aero is virtually unchanged in 7.

Steam Machine 1 month ago

At best it'll take over Steam hardware survey as the standard spec of PC gaming.

I can't see anyone other than enthusiasts buying it over a normal console or Windows laptop.

One day, when I die, and go to heaven or hell, when I arrive, my first question to the ones receiving me, will be "Finally, tell me - is there ANY possible way to navigate upwards to the parent folder, in GNOME?"

You click the previous folder in the navigation bar.

Most works GNOME did are somewhat invisible to users. GNOME is the main driving force behind immutable OS and containerised sandboxed apps, both are intended to make the OS maintain itself and simplify software management to single/zero click.

Valve adopted them afterwards and now everyone in the KDE team wants to join the ride.

Wayland is a bunch of amateurs trying to be strict and secure and the end result is everyone opening their own security holes to make it usable. It's working now, mostly.

KDE got some kind of video bridge recently which is an insane workaround for something that should've just worked.

I'm so continuously confused why Minecraft doesn't have a show-off mode where a team of people can build something, and then someone else can spectate it, without causing undue server load.

You'll be confused by Minecraft in general then. Mojang's core team seems like they never changed a bit in all these years despite becoming a billion dollar studio, for better or for worse. Last time I played it, mods can still make the game run twice as fast.

To solve the issue from the source, you need to enforce security through means like mandatory access control. The problem is that existing desktop and server systems are too mature for that to be practical, you'll have to rework almost everything and users will certainly reject it violently due to the breakages.

In many ways non mobile computers are very much still stuck in 1999. Android is significantly more secure than other Linux systems because it's much younger and had the chance to integrate mandatory access control into the entire stack.

What should Google do when a change they are making to protect regular less-technical users breaks functionality needed by more advanced users?

Put it behind an USB ADB only toggle and be more transparent to avoid slippery slope?

and what would those features be, exactly?

Have system search index image, video and audio contents, for example. So you can type dog and media with dogs in them will show up.

and why couldn't i just 'apt install' them in myself, if/when i wanted them?

Because as of now you can't 'apt install' nonexistent packages.

State of Kdenlive 3 months ago

How is KDE doing with respect to QT, given that QT is commercial (with LGPL licensing) and has passed through several ownership changes?

KDE has the right to distribute Qt under a BSD-like licence after legal dispute.

Is QT actively being maintained, and is KDE able to incorporate (or better - steer) those changes?

It is. KDE 6 is based on Qt 6.

How are they doing with respect to the GTK/Gnome folks? (Did Gnome ever get over their issues? I tuned out around the time of Gnome 3 and the headaches everyone was having with Ubuntu vs. Gnome with respect to the desktop compositor.)

GNOME is still very stubborn but many of their works have come to fruition. KDE has adopted Flatpak and immutable OS.

Should I choose Gnome or KDE for a desktop environment? (This is not a moral question! No religious fights. I'm seriously curious.)

Depends on your taste really. There are multiple rant articles about GNOME and I can write a fairly similar one about KDE. GNOME is the more polished out of the two, KDE has more features and has a less experimental workflow. Personally I also recommend trying out Pantheon, the DE of elementary OS.

Neither can reach the height of Windows and Mac OS X's prime since many UX issues are deeply ingrained, like FHS and XDG. You'll probably miss macOS application bundles.

Which distro(s) have the best KDE? I've been stuck on Mac for a bit and want to dive in again soon.

Personally I like Fedora.

To win, all Linux had to do is stand still, and that's exactly what it did!

It is moving? Red Hat has been investing in containised apps and image based distros for years, Valve single handedly made Linux gaming viable. HDR development is mostly driven by Valve and Red Hat customers.

And no Linux isn't good enough yet. UX is all over the place.

Nintendo uses web UI a lot. The Switch eShop is notoriously a web app running on WebKit without JIT. The Action Guide in Super Mario Odyssey is web despite everything else being native.

NAT also solves the dynamic address issue. With GUA I need to deal with both dynamic prefix and randomised suffix that can be changed by seemingly unrelated things when opening ports to the internet.

From my understanding the goal is to prevent pirates and hackers from modifying the game's binary.

I have no idea why would anyone want to do that on Nintendo Switch though, Switch 1 doesn't have any headroom and Switch 2 OS security hasn't been defeated yet.

But the question is: do the standard components that the vendor ships do it? I argue: KDE is consistent.

Well yes, I do agree with this. Internally it's mostly consistent, at least more so than Windows. Never analysed its UI structures though.

I don't want my desktop UI to dictate how an app draws its UI (or games would be impossible).

As a platform, ensuring applications running on top of it stay consistent to varying degree is the job of the desktop/OS IMO. To what degree depends on the context, https://asktog.com/atc/principles-of-interaction-design/#con... is a great read.

Even games need it, missing input field features has plagued PC games for decades and can be crippling for input method users, Skyrim's console needs mods to support copy and paste. Custom mouse acceleration curves is the reason everyone disabled it, zero acceleration is the easiest way to make different games handle mouse input consistently.

A shame Linux isn't standardised enough.

Metro was created partly to run smooothly on cheap Atom tablets and Windows Phones. Then Microsoft shifted their focus elsewhere and iOS 7/OS X Yosemite happened so they have all the reasons to stay flat.

Updated apps look fine, but the majority aren't. And with that bizarre "Show More Options" nesting in the Windows 11 context menu it almost seemed like Microsoft is no longer capable of upgrading old components in place.