No this was all running on Fable. Used like 93% of my Max plan over the course of 2 days to get the initial version running
HN user
ls-sadboy
Thank you!
Yeah RIP. Had a few performance issues which we're finding and fixing as we go
What would you call it? A small multiplayer online?
Creator here — fun to see this show up!
I built this with Fable over a couple of days, on the side. It's a vanilla-WoW-flavoured micro-MMO in the browser: nine classic classes, three zones, a 5-player instanced dungeon, parties/duels/trades, and persistent characters. Free to play: https://worldofclaudecraft.com — and fully open source (MIT):
https://github.com/levy-street/world-of-claudecraft
Honestly the most mind-blowing part for me was how much it shipped that I never asked for. The level of polish and completeness coming out of the model genuinely surprised me — quest logs, threat metrics in the combat log, eating/drinking, spirit release on death.
We already have some contributors on GitHub!