This took me a minute to figure out so writing it down in case it helps someone else. The sequencer button allows you to string your patterns together into a song. To actually play them in that sequence though, you need to click the "Pattern Mode" grey button at the top of the screen and toggle it to "Song Mode". Then, the play button (or spacebar) will play your song in that pattern.
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jkrippy
The boy at the beach looks very orange/blue to me and reminds me of this:
http://www.slashfilm.com/orangeblue-contrast-in-movie-poster...
I'm totally OK with this too! :D
I wonder if my kids found something similar to this on their Kindle Fire Kid edition. I have parental controls enabled but sometimes the tablet is still running after the predefined cut off time. I remember seeing one time that the PIN entry was popped up with a really long string of numbers in it. They are very very young and wouldn't be able to Google something like this so it was trial and error if they found it.
Love this!
I uploaded a recording of Level 13 here, not sure what the max level is. This is from my first play through: https://www.youtube.com/watch?v=sF2TaK3s4fc
I think it's fun and has a lot of potential. There's some fun combos I started to be able to pull off in the video the more I played. I think this could lead to some really interesting multiplayer combat. If you look at what people have added on to Minecraft as PvP game modes, I think a lot would carry over well to this engine.
I would really like to remap the keys! I can dodge strafe left but not right because of muscle memory. In the video, you can see this makes me attempt to fire the bow when I should be strafing right.
A few suggestions, if you want to develop it further:
) Have an experience point system that grants you access to other skills (could be as simple as faster walking, more hps, regen, etc)
) By level 13, I had no more need for gold because I purchased everything in the shop already. Maybe add on extra purchases like increased inventory space for arrows, etc...
) Add a shield to help block some of the ranged attacks (the physical non-magic attacks)
) Harder AI as you level up would be nice, you can see in the video that creatures don't attack me even though I'm near and they should be able to hear me attacking their friends.
I'm sure I could come up with more suggestions if you want to focus on the game mode more.
Thanks for sharing this with us!
They're adding integration in with Docker too for Criu: http://criu.org/Docker
Here's a fun example of it in action: http://blog.kubernetes.io/2015/07/how-did-quake-demo-from-do...
Kramden would be my suggestion if you are in North Carolina, USA: http://kramden.org/donate-a-computer/
Here's a link to the their documentation for the algorithm: http://libccv.org/doc/doc-convnet/
Had to dig for a few minutes and wanted to help others find it.
I use 'entr' for this, which uses kqueue(2) to avoid polling:
* http://entrproject.org/
* https://bitbucket.org/eradman/entr/From this article: http://www.apple.com/environment/renewable-energy/
"By the end of 2012, we’ll meet the energy needs of our Maiden, North Carolina, data center using entirely renewable sources. To achieve this, we’re building our own facilities that will provide over 60 percent of the clean power we need."