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ixp_ninja

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I could do you one better, if I just wanted a flight sim that works on Win10 with 4K HDR, I could just install DCS with the F15 module from Steam and call it a day. ;) I just happen to love this particular game, and would like to see it transcend its limitations. I am also an enthusiast of MS-DOS and early x86 hardware, so digging through all that stuff is pure joy for me, and I don't see it as "work" or "baggage".

It's not about running the game, it's about having it open for modification. Patching a game in binary form is ridiculously hard, anything than simple bugfixes is mostly a no-go. With the source code available we can add entire features, port it to Windows 10, implement 4K HDR, textures, new models, new missions... the sky's the limit. Additionally, it's really hard to analyze the game from assembly opcodes with hardcoded data offsets. With C code either we can read what it does directly, or add instrumentation or debugging code to it to figure it out.