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I work at Google and the who promotion culture is very toxic. People are incentivized to "Launch" things just in time to get promo and only to abandon it or switch teams in search of the next promo. It also gets hypercompetitive and harms teamwork sometimes. The promotions are usually B.S. anyway, they add stress and usually remove a good functioning engineer from doing good work into more "non technical leadership" work.

The Truth is, people really want promos for the extra money and more stock. I say, just give them the extra money and stock privately, and only promote people when there's a job to be filled for that position.

There are influencers making 6+ figures. They are mostly Youtuber's, IG accounts with 500K to 1M+ subscribers. 1 million views can garner near ~$10,000 in ad revenue (depending on your partner level) and they also can monetize further with sponsorships/patreon pages. There is money but you have to build a very large audience on Twitter, IG or Youtube.

Redux is such a simple idea that I accidentally invented... >put your app's state in a global immutable object, then use values to represent actions that transform the state. It's not ugly or complicated.

i agree that react is fairly simple..it's the other pieces to get it to be a complete solution that are just ugly and complex. I'm sorry but flux and redux are another layer of abstraction that are much harder for new starters to grasp. The advocates are so deep in the echo chamber that you don't realize how daunting all this.