HN user

gambrinous

2 karma
Posts0
Comments1
View on HN
No posts found.

The current model for free flash games (licensing + ads) does make money for devs alright, I just think that devs charging players can do even better.

I think it goes like this, very generally: 1. Free game w/ licensing + ads 2. For-sale game (backed up with free version for distribution) 3. Persistantly free game w/ usual freemium hooks

You can make more as you go further down, but there's also a lot more work involved.