Here's his tweet where he links to them: https://twitter.com/pomber/status/1093600702071537664
HN user
gamanoid
[ my public key: https://keybase.io/gamanoid; my proof: https://keybase.io/gamanoid/sigs/V5xPyWLYCWJkxSDEOSwZUMZhcRe1ElN8e7kYe9Nh_1U ]
Out of curiosity have you heard of Tildes.net?
It's a non-profit site created by a former Reddit admin Deimorz (known for being the creator of /u/Automoderator, /r/SubredditSimulator...).
It's currently in closed alpha so the community is somewhat exclusive because of that; but if you wanted a HN+reddit hybrid, then it might be worth checking out.
sub: /r/Tildes source: https://gitlab.com/tildes
In some way yes, especially when looking at comparing their time/memory complexities and weighing tradeoffs.
A good starter would be to go through the classic: Cracking The Coding Interview book as a form of guide.
Also there are a few sites out there that offer practical contextual problems to solve in preparation.
Interview questions vary and how stringent they will be with it would also vary.
I'm sorry if this is a naive question, but won't your games have a "PLAY/START GAME" button?
If not, wouldn't adding one satisfy the requirement for user interaction on the page?
UI looks great; still wish we get the ability to organise our repos under subgroups like gitlab does.
Aren't there several sites that cache npm packages or redistribute over CDNs?
Though I agree, over reliance on just npm can be a bad thing (the 2016 issue over kik)