HN user

frmfrm

22 karma
Posts0
Comments8
View on HN
No posts found.

Location: Berlin

Remote: Ok

Willing to relocate: Yes (have EU and US passport)

Technologies: Unity (Expert), Houdini, C#, GLSL, Shader Graph, Compute Shaders, XR, JS, Game Design.

Résumé/CV: https://byfernando.com/2025/Fernando%20Ramallo%20-%20CV%20Te...

Portfolio: https://www.notion.so/Fernando-Ramallo-Graphics-XR-Tech-Arti...

Email: fernando.ramallo@gmail.com

Expert Gamedev and Technical Artist, 15+ years experience. XR, Shaders, Art Direction, Procedural Tools, Art Installations, Art Pipelines, Prototyping, Creative Coding.

A wildcard in games and XR: I love technical challenges and have a deep artistic sense. I can stun with visuals and code efficiently.

My games and plugins were featured in museums and festivals (Bozar, SF MoMA, SIGGRAPH) and I worked CTRL-Labs, Google, and Meta and more on R&D, realtime, demos and tools.

Available immediately.

My Cat Mii 1 year ago

The full book is a fantastic read, yet beware that it takes some quite dark turns describing the author's depression at length and it includes some scatological depictions of animal suffering. It's ultimately a tale about grief and so it's peculiar that the cover design gives the impression it's a cute, feel-good story.

Great! Would love it if I could drag any number up/down to change it and see the result in real time. Same thing for entering a new value: see the result as I type. Right now editing the value removes that block's effect, which makes it very hard to tweak and play.